[wdmaudiodev] Re: 32 bit structs ?

  • From: Matthew van Eerde <Matthew.van.Eerde@xxxxxxxxxxxxx>
  • To: "wdmaudiodev@xxxxxxxxxxxxx" <wdmaudiodev@xxxxxxxxxxxxx>
  • Date: Tue, 14 Feb 2012 16:05:56 +0000

I can't think of a reason why anyone would use these.

-----Original Message-----
From: wdmaudiodev-bounce@xxxxxxxxxxxxx 
[mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx] On Behalf Of Robert Bielik
Sent: Monday, February 13, 2012 9:43 PM
To: wdmaudiodev@xxxxxxxxxxxxx
Subject: [wdmaudiodev] 32 bit structs ?

Ooops, I just encountered several dually defined structs for communicating with 
WaveRT device drivers:

KSRTAUDIO_BUFFER_PROPERTY vs. KSRTAUDIO_BUFFER_PROPERTY32 
KSRTAUDIO_BUFFER_PROPERTY_WITH_NOTIFICATION vs. 
KSRTAUDIO_BUFFER_PROPERTY_WITH_NOTIFICATION32
...

and I am now worried that the failure to use the ******32 structs will be 
problematic sometimes (the implementation in question is the Portaudio WDM/KS 
implementation).

Could someone knowledgeable line up where and why I should be using ******32 
structs instead of their counterpart ?

TIA
/Rob


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