[visionegg] Re: problem with Text() in visionegg 1.0

  • From: Andrew Straw <astraw@xxxxxxxxxxx>
  • To: visionegg@xxxxxxxxxxxxx
  • Date: Tue, 17 Jan 2006 08:22:36 -0800

Hi Russ,

It appears that you have a version of PyOpenGL installed that was
compiled for a different version of Numeric.

You have 2 options: revert your Numeric to the version that PyOpenGL was
installed with or reinstall PyOpenGL matched to your version of Numeric.

I can't currently remember the source of Numeric/PyOpenGL on my Mac 10.3
machine, but if you need further help, let me know, I'm sure I can dig
those files, although it may take a couple days...


Russ Poldrack wrote:

> hi - I'm having a problem displaying Text() objects in visionegg 1.0 
> (running Mac OS X 10.4.4, Python 2.3.5).  I have attached a program 
> that recreates the problem.  whenever I call Text() to create a text 
> object, I get the following error after the stimulus is drawn to the 
> screen:
> Fatal Python error: Call to API function without first calling 
> import_libnumeric() in src/interface/GL._GL__init__.0101.inc
> Abort
> you can recreate the problem by setting use_text = 1 in the attached 
> program; when use_text is set to zero it uses dots instead, which 
> works fine.  Any suggestions would be greatly appreciated.
> cheers
> russ

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