Hi Gary, I just added such functionality including a demo script. The new demo can be seen at http://visionegg.org/trac/browser/trunk/visionegg/demo/texture_as_numpy_array.py This will require the latest VE from svn, however. If that's a pain, you should just be able to take the latest VisionEgg/Textures.py from the source repository and overwrite the version in your installation. Test it with the new demo script. -Andrew Gary Lupyan wrote: > Thanks! Do you know offhand what the command is for converting Texture > to a numpy buffer and back? > > -Gary > > > On Tue, Nov 18, 2008 at 3:17 PM, Dav Clark <davclark@xxxxxxxxxxxx > <mailto:davclark@xxxxxxxxxxxx>> wrote: > > It would be trivial to take your texture as a numpy buffer or > similar and flip it (in numpy) and create a second stimulus with > that. There would be an OpenGL way to do it also, but I don't know > off the top of my head... > > reversing in numpy: > > swapd = a[:,::-1] > > Cheers, > Dav > > > On Nov 18, 2008, at 11:26 AM, Gary Lupyan wrote: > > Hey everyone, is there a way to flip (i.e., mirror) a texture > stimulus about the x or y axis? > > Thanks. > > > ====================================== > The Vision Egg mailing list > Archives: //www.freelists.org/archives/visionegg > Website: http://www.visionegg.org/mailinglist.html > > -- Dr. Andrew D. Straw California Institute of Technology http://www.its.caltech.edu/~astraw/ ====================================== The Vision Egg mailing list Archives: //www.freelists.org/archives/visionegg Website: http://www.visionegg.org/mailinglist.html