[visionegg] Re: gleToroid

  • From: "Andrew Straw" <andrew.straw@xxxxxxxxxxxxxxx>
  • To: visionegg@xxxxxxxxxxxxx
  • Date: Sun, 1 Feb 2004 21:29:29 +1030 (CST)

It is easy to rotate a "texture mapped" image.  I suggest creating an
image file (.png for example) of a spiral and loading it as a texture. 
The Texture2D stimulus class is pretty similar to Target2D. A paramters
for both of these is orientation, which you can continually increment to
rotate the spiral.  Also, the alpha channel can be used to create


> Hello all,
> Has anyone tried to get a rotating spiral stimulus going in Vision Egg?
> I tried modifying the Target2D code, using the PyOpenGL.gle command
> gleToroid, but am getting a bizzare error message [Fatal Python error:
> (pygame parachute) Bus Error ]
> I f anyone has any comments or suggestions, I'd love 'em.
> Thanks,
> Jordanna
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