Hi all, A recent thread on the OSG-users mailing list discussed OpenGL latency and recently this email came up, which will be of interest to some on this list. -------- Original Message -------- Subject: Re: [osg-users] Graphic pipeline latency question (Solution) Date: Wed, 25 Jul 2007 09:36:26 +0200 From: "Claudio Arduino" <hard1880@xxxxxxxxx> To: osg-users@xxxxxxxxxxxxxxxxxxxxxxxx hi to all, we have solved the problem.... with the tool NVtray we have set the parameter PRERENDER LIMIT in the OpenGL settings to 1 (normally is set to 2) and the latency is now less than 1 frames. The behaviours of this parameter are: 0 is the Same as 2 : 2 frames of latency 1 : 1 frame of latency 2: 3 frame of latency 3: 4 frame of latency 4: 5 frame of latency 5: 6 frame of latency 6: 7 frame of latency 7: 8 frame of latency 8: 9 frame of latency 9(Max): 10 frame of latency if someone know the exact function of this parameter,i would like to know....thanks to all!! ====================================== The Vision Egg mailing list Archives: //www.freelists.org/archives/visionegg Website: http://www.visionegg.org/mailinglist.html