Hello Jason On 11/10/2006, you wrote: > I "corrected" some of the framework links mentioned earlier(configure.in), > > SDL_LIBS="-framework OpenGL -lpthread -framework Cocoa -framework SDL > -lobjc" > > GFX_LIBS="-AGL" > > > E-UAE CVS compiles fine after above changes on my OS X 10.4.8 Intel > system (Macbook Pro) > > > Compiled in OpenGL support with: > ./configure --with-sdl-gl --with-sdl-sound --disable-sdltest > > Turned on OpenGL rendering in configuration file: > sdl.use_gl=true > > Runs fine, even in windowed mode. > > > It seems that vsync support is broken though as enabling vsync with: > gfx_vsync=true > > Results in a crash with the following in the log: > > SDLGFX: Using double-buffered, vsynced output. > Floating point exception > logout > [Process completed > > > > Any pointers on how to fix this? There was mention that printing did not yet work with E-UAE (for Ubuntu Linux) and I wonder if that is now working? Regards Richard -- __// Richard de Rivaz \X/ MDR Interfaces Ltd computer control specialists -- Tel: +44(0)1825-790294 Fax: +44(0)1825-790119 -- http://www.mdr.co.uk --