thx =) On Thu, Nov 12, 2009 at 11:54 AM, Mark Lenders <kokoko3k@xxxxxxxxx> wrote: > I ended up halving the horizontal resolution because very few games on > amiga need interlacing. > On mame side, instead, mostly runs at 60hz, so i left interlace on for the > games that need it (at 60hz is less noticeable). > > 2009/11/12 Fabien Meghazi <agr@xxxxxxxxxxxx> > >> On Thu, Nov 12, 2009 at 09:57, Mark Lenders <kokoko3k@xxxxxxxxx> wrote: >> >> > Hi Fabien, as far as i know, you can use an old pal crt-tv, i think >> you'll >> > find them around for a long time. >> >> Ok, I tough you were talking about a pc monitor so I was interested >> because I never heard of a crt vga monitor >> giving this resolution :) >> >> > How much time do you keep that monitor on anyway? mine is on about 5 >> > hours/week, i think it will not die before me (!). >> >> This one is on my desk, I use it mainly as a dosbox. Actually I use it >> rarely (lack of time) and this is why I'm afraid. Unused old monitors >> tend to fail faster. >> >> > By the way it is an arcade monitor from "Intervideo" which syncs >> 14->16Khz >> > from 50 to 60hz >> > (a true multisync monitor), do you know hantarex? they make arcade >> monitors >> > too. >> > By the way, the card into my cabinet is a radeon 9000 with a modified >> > firmware to outout directly to 15Khz60Hz. >> > Search google for "ArcadeVGA" to find more, they sell it, but you can >> make >> > it your own ;) >> > Search google for "JammaASD" (italian) or "J-Pac Jamma". >> >> I've got a WG25K7193 in a pit fighter cab. >> http://www.amigrave.com/upload/posts/arcade_box/25k7193/DSC01075.JPG >> >> Before buying an arcadevga and a jpac I first tried the "cheap" way. >> I hacked a vga cable in order to plug ii on the jamma interface. I put >> the brightness at 100% >> because the voltage is different between vga (1 volt) and jamma (5 volts) >> >> I cheated by sending a 640x320 resolution so the traditional 4M pixels >> bandwidth was doubled to 8M and so was accepted by my old TNT2's pixel >> clock. Then, in advmame I just doubled the horizontal pixels for the >> emulation so the aspect ratio was correct on 640x320. It was working >> ok but was not perfect, so I finally bought the arcadevga and jpac >> from andy ;-) >> >> Kde on the arcade cabinet at 640x320 : >> http://www.amigrave.com/upload/posts/arcade_box/dsc01025.jpg >> >> If I had more money, I would buy a WG D9200 so I have true 15khz modes >> with 25 & 31khz too, and the 800x600 would we usable for the amiga >> emulation. I wonder how uae would look on this monitor : >> http://www.youtube.com/watch?v=724h2-pV7HA >> >> > And you are right; with opengl vsync works, but the pc into the cabinet >> is >> > not very powerfull, so i prefer to avoid X. >> > Also i don't use SDLMame, but AdvanceMenu+AdvanceMame; that way; with >> > advancemame+svgalib,i can play each arcade game at pixel perfect and >> refresh >> > perfect resolution (no scaling at all). >> > The patches i posted are useful for you too, if your TV refresh rate >> doesn't >> > perfectly match the uae one (and you want frame perfect emulation of >> > course). >> >> I'll have a look at that for sure. >> >> Anyway I'm curious about your 768x576@50hz resolution. >> If your monitor is 14->16Khz from 50 to 60hz I guess you must use >> interlaced resolution, right ? >> If true, isn't the image too flickering ? >> I remember I tried this modeline for 800x600 on my cab >> >> Modeline "800x600@49i" 14.36 800 832 880 912 590 595 598 600 interlace >> -hsync -vsync >> >> but it was horrible on my monitor. >> >> Out of curiosity, could you send me your 768x576 modeline when you have >> time ? >> >> -- >> Fabien Meghazi >> >> Website: http://www.amigrave.com >> Email: agr@xxxxxxxxxxxx >> IM: amigrave@xxxxxxxxx >> >> >