[teeworlds] Re: Ticket #287 - Add race game mode.

  • From: <martin@xxxxxxxx>
  • To: <teeworlds@xxxxxxxxxxxxx>
  • Date: Sat, 29 May 2010 19:13:51 +0200

Hi,

Personally I think it's a great idea. Teeworlds needs more gametypes,
gametypes that doesn't conquerer with CTF, DM or TDM. However, if you
(developers) decides to make RACE an official gametype, there should be
some solution for the people who hosts a modificated RACE-server, so they
won't get banned for using reservated gametypes.

Kind regards,
Martin


On Sat, 29 May 2010 17:21:56 +0200, chi11y maz
<redhotninjapepper@xxxxxxxxx> wrote:
> *I'm posting this on behalf of **Ubu** and **Sushi**, because of
problems
> with using the mailing list for them.*
> *
> *
> *Their message:*
> 
> Hi,
> 
> A race mod is being developped for the next version of Teeworlds
> (refactor).
> You can find the mod here:
> http://www.assembla.com/spaces/racemod/trac_subversion_tool. We were
> wondering if it could solve this issue:
> http://teeworlds.com/trac/teeworlds/ticket/287.
> 
> Right now the race mod has no player or weapons collision. The kill
command
> is used to quickly. Here is one screenshot:
>
http://files.posterous.com/temp-2010-05-22/ExzriljjDminffjnkCedibCueBzJlbBmyxnxtjvCblBmvfhvgAuwjrefzqbA/Capture-Teeworlds.png.scaled1000.png?AWSAccessKeyId=1C9REJR1EMRZ83Q7QRG2&Expires=1275130471&Signature=%2B6BqUHaSpukxXR%2BzZpmPmLhJQG4%3D
> 
> Some of the features of the mod:
> - Editor: possibility to put teleporters
> - Editor: possibility to put checkpoints
> - Client: Display speed/acceleration
> - Client: Display personal and server best times
> - Client: Display the time during the lap
> - Client: Display the checkpoint difference
> - Client: Auto-record + keep the best lap
> - Two gametypes: pure race which needs some specific maps, fastcap which
> works with all the ctf maps (
> http://ubu-teeworlds.posterous.com/race-mod-fast-captures)
> 
> There are some limitations to this mod. It was conceived to be
compatible
> with pure clients. So some cleanups and changes would be needed in this
> areas:
> - the collision
> - more net messages
> - cleanup in the client
> - don't use sql anymore (we wanted to make a database)
> 
> We also want to add some features to meet the goals of the ticket 289
and
> to
> enhance the race gametype:
> - when the timer is over, let the players finish their race (with the
> possibility of voting to force the change).
> - ghost feature with your best time
> 
> So if you think that with some work the mod will meet your expectations,
we
> are ready to make the changes.

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