[teeworlds] Re: Suggestion: Distribute custom skins to other players

  • From: Magnus Auvinen <magnus.auvinen@xxxxxxxxx>
  • To: teeworlds@xxxxxxxxxxxxx
  • Date: Thu, 18 Jun 2009 08:24:58 +0200


Can be abused in more than one way. Showing "non-appropriate material" etc.
I've thought loads on this and there probably never will be skin
downloading. Too much trouble to make it work and shield it from being

Magnus 'matricks' Auvinen

On Wed, Jun 17, 2009 at 5:54 PM, luke.wasl <luke.wasl@xxxxxxxxxxxxxx> wrote:

> I've got a suggestion for futur teeworlds versions.
> Could you please integrate a solution into teeworlds
> that distributes your custom skin to other players on the server?
> This could maybe be done by sending the skin to the server
> and then broadcasting it to the other players,
> eventually if the game is started yet, so that the default skin is shown
> until the skin was received completely by the client.
> I know that this system could be abused to generate high network traffic.
> But with the above described solution and by limitating the network traffic
> caused by that,
> this could maybe prevented.
> Thank you.

Other related posts: