Hi Thomas, On Saturday 15 November 2008 16:04, Thomas wrote: > By LordSkelethom Thanks for your report. But please send a patch file instead of the modified source-file. Below you see your diff (patch). --- gamecontroller.cpp 2008-10-30 21:34:52.000000000 +0100 +++ gamecontroller.cpp.new 2008-11-15 16:07:26.000000000 +0100 @@ -213,7 +213,7 @@ { dbg_msg("game", "rotating map to %s", map_wish); str_copy(config.sv_map, map_wish, sizeof(config.sv_map)); - map_wish[0] = 0; + //map_wish[0] = 0;------------>by LordSkelethom return; } if(!strlen(config.sv_maprotation)) Could you please explain what you are actually doing there? map_wish is a char-array which is "cleared" by setting first char to binary zero ('\0'). Even if this modification works, it's imo surely not the right fix. Greets, Dominik