[skycastle-commits] SF.net SVN: skycastle: [231] trunk/skycastle/modules/core/src/main/java/org /skycastle/core/Actor.java

  • From: zzorn@xxxxxxxxxxxxxxxxxxxxx
  • To: skycastle-commits@xxxxxxxxxxxxx
  • Date: Sat, 06 Oct 2007 23:11:13 -0700

Revision: 231
          http://skycastle.svn.sourceforge.net/skycastle/?rev=231&view=rev
Author:   zzorn
Date:     2007-10-06 23:11:13 -0700 (Sat, 06 Oct 2007)

Log Message:
-----------
A comment

Modified Paths:
--------------
    trunk/skycastle/modules/core/src/main/java/org/skycastle/core/Actor.java

Modified: 
trunk/skycastle/modules/core/src/main/java/org/skycastle/core/Actor.java
===================================================================
--- trunk/skycastle/modules/core/src/main/java/org/skycastle/core/Actor.java    
2007-10-07 06:08:38 UTC (rev 230)
+++ trunk/skycastle/modules/core/src/main/java/org/skycastle/core/Actor.java    
2007-10-07 06:11:13 UTC (rev 231)
@@ -9,7 +9,7 @@
 // REFACTOR: Maybe rename to something else, Actor is a bit close to Action, 
but Actor really also has Sensors and other controlled Actors.
 // Maybe something that is similar to Controller?  Controllable? Controlled?
 // Or just descriptive, like Avatar or Agent (is there something not starting 
with an a?)
-// Or maybe it could be Entity?   That would also make it more straightforward 
for the action to get access to all the data it needs. 
+// Or maybe it could be Entity?  Or GameObject?   That would also make it more 
straightforward for the action to get access to all the data it needs.
 
 // IDEA: Different Controllers might have different access levels to the 
Actor, so we should perhaps
 // supply a reference to the (originating?) controller when making requests?


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