PS however readers might still rightly think "oh, but the rules say +3 - was that a mistake?" - so I think each one should have a footnote "Note that that the Grand Weaponmastery bonus for this particular piece of archery is higher than the one stated in the Game Rules" ?
-----Original Message----- From: Chris Neilson
Sent: Friday, June 17, 2011 1:02 AM To: projectaon@xxxxxxxxxxxxx Subject: [projectaon] Re: Outstanding Errata Sprint (Week 6) Ask and ye shall receive. command used: grep -ir weaponmastery */sect* | grep -i bow | sed 's/:.*//' | while read book; do echo; echo "$book"; echo "-----------------"; echo; cat $book | grep '^<p'; done On Thu, 2011-06-16 at 09:17 +0100, David Davis wrote:
what is less clear is that, given this flatly contradicts the bonus given in the Game Rules, does that mean the G.Master Game Rules were just a cut-and-paste error from the Magnakai rules? The specific wording of these numbered sections may help clarify this, I guess we need our greppers to list them all, if they'd be so kind ;) i.e. is the +4 or +5 wording in these numbered sections phrased like it is a *reminder* of the game rules (but, oddly, contradicts them), or is it phrase like this is a special ad hoc one-off instruction for this particular piece of archery?
13tplor/sect104.htm ----------------- <p>You unshoulder your Bow and draw an Arrow from your Quiver. Then, with smooth precision, you take aim at the fleeing druid's back. The instant you fix upon his billowing scarlet robes, you release the bowstring and send your shaft speeding towards the nape of his neck.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you have Grand Weaponmastery (with Bow), add 3 to the number you have picked.</p> <p class="choice">If your total score is 0-5, <a href="sect167.htm">turn to 167</a>.</p> <p class="choice">If it is 6 or higher, <a href="sect235.htm">turn to 235</a>.</p> 13tplor/sect176.htm ----------------- <p>Swiftly you unshoulder your Bow and draw an Arrow to your lips. The straining bowstring bites into your fingertips as, with smooth precision, you take aim at the fleeing druid's back. The instant you fix upon his billowing scarlet robes, you release the bowstring and send your shaft speeding towards the nape of his neck.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you have Grand Weaponmastery (with Bow), add 3 to the number you have picked.</p> <p class="choice">If your total score is 0-5, <a href="sect232.htm">turn to 232</a>.</p> <p class="choice">If it is 6 or higher, <a href="sect317.htm">turn to 317</a>.</p> 13tplor/sect303.htm ----------------- <p>You struggle to extricate yourself from the bodies of the Vazhag you have slain. As you rise to the summit of this grisly heap, you glimpse the Cener Druid scurrying towards the gap in the trees by which he, and his late minions, entered the clearing. He must not be allowed to escape!</p> <p>Carefully you take up your Bow and aim at this enemy for a second time, determined to stop him in his tracks. Pick a number from the <a href="random.htm">Random Number Table</a>. If you have Grand Weaponmastery (with Bow), add 3 to the number you have picked.</p> <p class="choice">If your total score is 0-4, <a href="sect99.htm">turn to 99</a>.</p> <p class="choice">If it is 5 or higher, <a href="sect250.htm">turn to 250</a>.</p> 14tcok/sect227.htm ----------------- <p>You invoke the words of the Brotherhood spell 'Flameshaft' and instantly the first few inches of your Arrow are sheathed with magical blue fire.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess Weaponmastery with Bow, add 5 to the number you have picked.</p> <p class="choice">If your total score is now 6 or less, <a href="sect91.htm">turn to 91</a>.</p> <p class="choice">If it is 7 or more, <a href="sect158.htm">turn to 158</a>.</p> 14tcok/sect335.htm ----------------- <p>Steadily you draw an Arrow and take aim at the approaching beast. As the boar-thing comes bounding on to the drawbridge, you let fly your shaft at a point between its great curved tusks.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess the Discipline of Grand Weaponmastery with Bow, add 5 to the number you have picked.</p> <p class="choice">If your total score is now 5 or less, <a href="sect102.htm">turn to 102</a>.</p> <p class="choice">If it is 6-11, <a href="sect221.htm">turn to 221</a>.</p> <p class="choice">If it is 12 or more, <a href="sect34.htm">turn to 34</a>.</p> 14tcok/sect345.htm ----------------- <p>You take aim at the point mid-way between the creature's feral eyes, then release your straining bowstring.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess Weaponmastery with Bow, add 5 to the number you have picked.</p> <p class="choice">If your total score is 6 or less, <a href="sect17.htm">turn to 17</a>.</p> <p class="choice">If your total score is 7 or more, <a href="sect305.htm">turn to 305</a>.</p> 14tcok/sect73.htm ----------------- <p>The weakest area appears to be the creature's throat, where the horny chest plates butt against the bony cartilage which protects its windpipe. You whisper a prayer to the God Kai to guide your Arrow as you let slip your straining bowstring.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess Weaponmastery with Bow, add 5 to the number you have picked.</p> <p class="choice">If your total score is 8 or less, <a href="sect251.htm">turn to 251</a>.</p> <p class="choice">If it is 9 or more, <a href="sect231.htm">turn to 231</a>.</p> 15tdc/sect270.htm ----------------- <p>You take an Arrow from your Quiver and place it to your bow in readiness to shoot. You gauge the range at forty yards as you take aim at the Drakkar officer. Patiently you wait for him to reach the execution block, and at the very moment he stops moving, you release your straining bowstring and send your Arrow arching through the air towards his head.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you have Grand Weaponmastery with Bow, add 4 to the number you have picked.</p> <p class="choice">If your total score is 5 or less, <a href="sect183.htm">turn to 183</a>.</p> <p class="choice">If it is 6 or more, <a href="sect201.htm">turn to 201</a>.</p> 16tlov/sect120.htm ----------------- <p>Swiftly you unshoulder your Bow, draw an Arrow to your lips, and take hurried aim as the man in black makes his daring leap across the street.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess the Discipline of Grand Weaponmastery with Bow, add 3 to the number you have picked.</p> <p class="choice">If your total score is now 6 or less, <a href="sect139.htm">turn to 139</a>.</p> <p class="choice">If it is 7 or more, <a href="sect328.htm">turn to 328</a>.</p> 16tlov/sect198.htm ----------------- <p>You unshoulder your Bow and draw an Arrow with one swift and fluid movement. Then, as the beast's head crosses your line of sight, you release the shaft and send it whistling towards its gaping jaws.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess Grand Weaponmastery with Bow, add 3 to the number you have picked.</p> <p class="choice">If your total score is now 4 or less, <a href="sect48.htm">turn to 48</a>.</p> <p class="choice">If it is 5 or more, <a href="sect272.htm">turn to 272</a>.</p> 16tlov/sect301.htm ----------------- <p>Swiftly you unshoulder your Bow, draw an Arrow from your Quiver, and take hurried aim as the man in black leaps from the window ledge on to the balcony.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess the Discipline of Grand Weaponmastery with Bow, add 3 to the number you have picked.</p> <p class="choice">If your total score is now 6 or less, <a href="sect27.htm">turn to 27</a>.</p> <p class="choice">If it is 7 or more, <a href="sect251.htm">turn to 251</a>.</p> 18dotd/sect297.htm ----------------- <p>You whisper the words of the Old Kingdom Spell <i>Penetrate</i> and direct its power to the tip of your Arrow. Instantly, its steel point and shaft become as hard as diamond. Then, with a prayer to Ishir on your lips, you release your straining bowstring and send the Arrow whistling towards the dragon's head.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess Grand Weaponmastery (with Bow), add 5 to the number you have picked. If you possess Grand Nexus, add 2. If you possess Telegnosis, add 1.</p> <p class="choice">If your total score is now 7 or less, <a href="sect242.htm">turn to 242</a>.</p> <p class="choice">If it is 8-9, <a href="sect173.htm">turn to 173</a>.</p> <p class="choice">If it is 10 or more, <a href="sect102.htm">turn to 102</a>.</p> 19wb/sect87.htm ----------------- <p>Swiftly you place an Arrow to your Bow and take aim at the beast's left eye. It senses a threat to its sight, and instantly a layer of interlocking metal plates emerges from beneath its protruding forehead to protect its vision. You offer up a prayer to the God Kai to guide your aim, for the moving target you are attempting to hit is now no wider than the edge of a coin.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess Grand Weaponmastery with Bow, add 5 to the number you have picked.</p> <p class="choice">If your total score is now 4 or less, <a href="sect322.htm">turn to 322</a>.</p> <p class="choice">If it is 5–9, <a href="sect44.htm">turn to 44</a>.</p> <p class="choice">If it is 10 or higher, <a href="sect299.htm">turn to 299</a>.</p> 20tcon/sect271.htm ----------------- <p>You unshoulder your Bow, draw an Arrow, and take careful aim at the nearest of the three spider-creatures below. You sense that the most vulnerable part of its body is the nape of its neck, where its almond-shaped head meets its bulbous body, and this point becomes your chosen target. You release your missile and it whistles down to pierce the creature's neck, penetrating so deeply that only the tail flights of the Arrow remain visible. The beast shrieks and collapses lifelessly into the mud. Your second Arrow also finds its mark, slaying the second creature while it is still stunned by the death of its companion. But the third and last creature proves to be no easy target. Despite the swift demise of its two companions it refuses to run away. Instead it dodges and feints with a succession of jerky movements designed to spoil your aim.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess Grand Weaponmastery with Bow, add 5 to the number you have picked.</p> <p class="choice">If your total score is now 7 or lower, <a href="sect291.htm">turn to 291</a>.</p> <p class="choice">If it is 8 or higher, <a href="sect222.htm">turn to 222</a>.</p> 20tcon/sect51.htm ----------------- <p>Swiftly you draw an Arrow to your Bow and take aim at the beast's snout. The creature narrows its evil eyes and begins to sway from side to side. It is as if it senses the danger that your missile poses and it is trying to reduce its chances of being struck.</p> <p>Pick a number from the <a href="random.htm">Random Number Table</a>. If you possess Grand Weaponmastery with Bow, add 5 to the number you have picked.</p> <p class="choice">If your total score is 7 or lower, <a href="sect175.htm">turn to 175</a>.</p> <p class="choice">If it is 8 or higher, <a href="sect203.htm">turn to 203</a>.</p> ~~~~~~ Manage your subscription at //www.freelists.org/list/projectaon ~~~~~~ Manage your subscription at //www.freelists.org/list/projectaon