[projectaon] Re: LW refresh: some capitalization issues

  • From: Thomas Wolmer <angantyr@xxxxxxxxx>
  • To: projectaon@xxxxxxxxxxxxx
  • Date: Sat, 7 Jan 2006 13:44:01 +0100

2006/1/7, Simon Osborne <outspaced@xxxxxxxxxxxx>:
> Thomas Wolmer wrote:
> > But I am biased as my native language capitalizes rather
> > restrictively, so I tend to think that everyone else is overdoing it.
> > I have a vague feeling that capitalization is more popular in America
> > than in Britain, but I may be wrong. Any Brits care to comment?
>
> No one else?! Generally, the British approach is to capitalise restrictively;
> however, Joe has basically written his own rules for grammar, largely because 
> of
> the game aspect of the Lone Wolf books. Technically, there's no reason to
> capitalise items, 'random number table', 'action chart', etc., but from the
> point of view of gameplay, there is a logical reason to do so. So as a 
> reminder
> to remove the Arrow from your Action Chart after picking a number from the
> Random Number Table, it does make sense to capitalise it. Though I must say I 
> do
> like the idea Jon mentioned of using some form of CSS template to deal with 
> all
> such things, if that's possible.
>
> So basically, I'm agreeing and disagreeing with you, Thomas. ;-)

Ah, game terms is one thing of course. But I was thinking of issues
like "monastery" in "Monastery of the Kai", or standalone, Capitol,
etc.

--
Thomas

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