[project1dev] Re: would you like...

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 2 Jul 2009 21:54:11 -0700

okies (:

On Thu, Jul 2, 2009 at 9:48 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> I would use it for this instance. It would prevent the blocks from getting
> the shakies
>
>
> On Thu, Jul 2, 2009 at 9:25 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> well hey, if i added the start touch and stop touch, would you use it for
>> this?  Or are you ok on this guy?
>>
>> Just wondering to prioritize my todo list
>>
>>
>> On Thu, Jul 2, 2009 at 8:21 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> I think that's probly a good idea. I originally came up with designs that
>>> used that logic. I think the current touching something is a good idea too.
>>> So all 3 would be nice.
>>>
>>>
>>> On Thu, Jul 2, 2009 at 5:03 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>>
>>>> Hey Kent,
>>>>
>>>> i noticed that when the traps are at their min height they seem to
>>>> jiggle up and down.
>>>>
>>>> i was wondering if it would simplify logic if instead of sending you a
>>>> touch event every time the player touched something, that it would send you
>>>> a touch event when the player started touching something, and send an
>>>> "untouch" event when they stopped touching something.
>>>>
>>>> what you think?
>>>>
>>>
>>>
>>
>

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