[project1dev] Re: would you like...

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 2 Jul 2009 21:48:48 -0700

I would use it for this instance. It would prevent the blocks from getting
the shakies

On Thu, Jul 2, 2009 at 9:25 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> well hey, if i added the start touch and stop touch, would you use it for
> this?  Or are you ok on this guy?
>
> Just wondering to prioritize my todo list
>
>
> On Thu, Jul 2, 2009 at 8:21 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> I think that's probly a good idea. I originally came up with designs that
>> used that logic. I think the current touching something is a good idea too.
>> So all 3 would be nice.
>>
>>
>> On Thu, Jul 2, 2009 at 5:03 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>
>>> Hey Kent,
>>>
>>> i noticed that when the traps are at their min height they seem to jiggle
>>> up and down.
>>>
>>> i was wondering if it would simplify logic if instead of sending you a
>>> touch event every time the player touched something, that it would send you
>>> a touch event when the player started touching something, and send an
>>> "untouch" event when they stopped touching something.
>>>
>>> what you think?
>>>
>>
>>
>

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