Well seeing as kent is looking for something to script, i dont think we have a reason to put a "quick fix" in hehe On Sat, Jun 20, 2009 at 7:20 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote: > I guess we could make it so you teleport back to the start if you hit > -300 z or so.. I probably should have done that earlier. That is, > until the float up effect is working > > On Sat, Jun 20, 2009 at 7:16 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> wrote: > > Yeah kent, there is stuff for you. > > > > As soon as Eric is done tweaking the voidmap there'll be more but for now > > here's 2 things... > > > > #1 - When you fall off the map, having it float you back to the beginning > > (or some other way of handling that case) > > #2 - eric was saying he wanted to see what it looked like to have the > > puffballs rain down like snow. basically having them fall downward and > when > > they hit some Z value teleport back up to the top > > > > > > On Sat, Jun 20, 2009 at 7:01 PM, Chris Riccobono <crysalim@xxxxxxxxx> > wrote: > >> > >> Put me in line for a new building task as well :P > >> > >> On Sat, Jun 20, 2009 at 7:00 PM, Kent Petersen<kentkmp@xxxxxxxxx> > wrote: > >> > I have sorta run out of stuff to code. I still have a bunch to do but > >> > most > >> > of it is dependent on other stuff like art or the temple being built. > >> > Does > >> > anyone need help with anything? > >> > > >> > > > > > >