[project1dev] Re: weekly check in: very busy

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 17 Aug 2009 18:34:19 -0700

Hrm

well there's that 2d stuff for the editor we talked about but with shaders i
dunno if any of that stuff is gonna change.

maybe you could do concept art for inventory screen, shop menus, combat
menus / combat screen, minimap (are we gonna have one?), dialog boxes and
stuff like that?
On Mon, Aug 17, 2009 at 6:19 PM, <mattthefiend@xxxxxxxxx> wrote:

> Hiatus is bad news :( I'm not busy just kinda floating waitin for you guys
> to need pixel stuff done.
>
> Sent via BlackBerry from T-Mobile
>
> ------------------------------
> *From*: Alan Wolfe
> *Date*: Mon, 17 Aug 2009 14:30:04 -0700
> *To*: <project1dev@xxxxxxxxxxxxx>
> *Subject*: [project1dev] Re: weekly check in: very busy
>
>   it seems to be the way things are goin right now with everyone, yikes!
>
> i dunno everyones schedule but if we are all similarly effected we may just
> take a hiatus for a while or somethin hehe
>
> im crunchin hard til october
> On Mon, Aug 17, 2009 at 1:36 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> I have learned that one of my coworkers is leaving in a couple weeks and I
>> have to learn everything he knows plus they are not going to replace him. I
>> suspect that I will not have any free time at work anymore. Which means less
>> time for project1. Work is just busy busy busy. Home life has been busy as
>> well as Angela n I prepare for Burning Man. I'm betting I won't get much
>> done for at least a couple weeks. If anyone needs anything done or needs
>> help from me let me know and I will make time. I don't want to be the guy
>> holding up the project
>>
>
>

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