[project1dev] Re: wait a second - gameplay?? :P

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 21 May 2009 21:17:15 -0700

the baby worms idea is rad it reminds me of tremors (:

On Thu, May 21, 2009 at 9:14 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> Ha that's funny. It sounds like a cool room idea but I think miners should
> have the ability to jump. At least bipedal dog men should be able to. We
> could just give them the ability to jump =P
>
> I would love to use that idea later. Like Eric was saying there could be
> like baby worms in the back of the cave and you would need to jump from box
> to box to avoid them.
>
>
> On Thu, May 21, 2009 at 9:04 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> so im decorating the cave (gonna check it in in a minute) and i realized
>> something...
>>
>> the miners that walk around obviously can't jump
>>
>> so like, if they are chasing you and you jump over a little box or
>> something, they get stuck.
>>
>> we could add a 2nd level to this cave (a deeper one) later on, or another
>> few rooms in it or something where theres a bunch of them working and they
>> chase you, but if you are smart you can hop around on stacked boxes and they
>> can't reach you.
>>
>> might be kinda fun.
>>
>> anyhow... something for later perhaps :P
>>
>
>

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