Hey there's a nice method of advancement we could adapt... kind of like super metroid unlocks lots of new areas that were previously inaccessible when you pick up new abilities like high-jump, the varia suit, grappling gun etc. You run from the Indiana Jones boulder and earn a new feat for improved sprinting. :P On Tue, Jun 2, 2009 at 3:39 PM, <figarus@xxxxxxxxx> wrote: > Yeah like if it fails it knocks you through the floor to a sub level path > > Sent via BlackBerry from T-Mobile > > ------------------------------ > *From*: Kent Petersen > *Date*: Tue, 2 Jun 2009 15:36:41 -0700 > > *To*: <project1dev@xxxxxxxxxxxxx> > *Subject*: [project1dev] Re: uh oh nintendo > Hey Alan - we could have the room trap you speak of. It could even be one > of the puzzles that you "need" to solve to finish the journey. The easy > escape could be just running which would give you some kind of perk for > running from combat then you could also learn how to stop the room from > crushing you which would give you a different perk. There could even be a > 3rd perk for not solving the room in time but not wussing out either. > > On Tue, Jun 2, 2009 at 3:23 PM, Matthew Freeland > <mattthefiend@xxxxxxxxx>wrote: > >> Psh! Frogger ftw! >> >> >> On Tue, Jun 2, 2009 at 3:11 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote: >> >>> Rush 'n Attack anyone? >>> >>> >>> On Tue, Jun 2, 2009 at 5:06 PM, Chris Sherman >>> <cshermandesign@xxxxxxxxx>wrote: >>> >>>> I'm all about commander keen and lode runner, dos games ftw! >>>> >>>> Sent from my BlackBerry >>>> >>>> ------------------------------ >>>> *From*: figarus@xxxxxxxxx >>>> *Date*: Tue, 2 Jun 2009 21:57:25 +0000 >>>> >>>> *To*: <project1dev@xxxxxxxxxxxxx> >>>> *Subject*: [project1dev] Re: uh oh nintendo >>>> I still play tecmobowl and starcraft at least once a month >>>> >>>> Sent via BlackBerry from T-Mobile >>>> >>>> ------------------------------ >>>> *From*: mattthefiend@xxxxxxxxx >>>> *Date*: Tue, 2 Jun 2009 21:49:40 +0000 >>>> *To*: <project1dev@xxxxxxxxxxxxx> >>>> *Subject*: [project1dev] Re: uh oh nintendo >>>> Well companies ike 2d boy are thriving right now because they make >>>> something new and origin. World of goo is awesome. :P >>>> >>>> Sent via BlackBerry from T-Mobile >>>> >>>> ------------------------------ >>>> *From*: figarus@xxxxxxxxx >>>> *Date*: Tue, 2 Jun 2009 21:27:07 +0000 >>>> *To*: <project1dev@xxxxxxxxxxxxx> >>>> *Subject*: [project1dev] Re: uh oh nintendo >>>> Indy games? >>>> >>>> *dives under a closing door* >>>> >>>> Sent via BlackBerry from T-Mobile >>>> >>>> ------------------------------ >>>> *From*: Matthew Freeland >>>> *Date*: Tue, 2 Jun 2009 14:22:15 -0700 >>>> *To*: <project1dev@xxxxxxxxxxxxx> >>>> *Subject*: [project1dev] Re: uh oh nintendo >>>> Wow it's really nice to be on a project with like-minded oldschool >>>> gamers! >>>> >>>> And I would agree Mr. Alan, now is the time for Indy games. >>>> >>>> On Tue, Jun 2, 2009 at 1:35 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>> >>>>> dude that's awesome >>>>> >>>>> if you guys want to we could actually have it when you go up to a dead >>>>> god tank and press A (or whatever) that either the camera comes down and >>>>> zooms in and you see it, or it pops up a window with a detailed animated >>>>> 3d >>>>> model of the dead god head floating in green liquid or whatever >>>>> >>>>> lol... >>>>> >>>>> shrug >>>>> On Tue, Jun 2, 2009 at 1:26 PM, <figarus@xxxxxxxxx> wrote: >>>>> >>>>>> Oops hey katie, the posters are actually for a brickwall outside the >>>>>> tent, sorry for the misunderstanding. Basically like freakshow posters, >>>>>> etc. >>>>>> We will probably change some of the posters to be for minigames when we >>>>>> get >>>>>> some in but it won't be a waste cuz they can be posters inside the >>>>>> carnival. >>>>>> >>>>>> Hey we can totally have a freakshow w/ the dead gods in tanks of >>>>>> water, etc heheh >>>>>> >>>>>> Sent via BlackBerry from T-Mobile >>>>>> >>>>>> ------------------------------ >>>>>> *From*: katie cook >>>>>> *Date*: Tue, 2 Jun 2009 13:07:01 -0700 (PDT) >>>>>> >>>>>> *To*: <project1dev@xxxxxxxxxxxxx> >>>>>> *Subject*: [project1dev] Re: uh oh nintendo >>>>>> >>>>>> Thanks for the complements Guys, I means a lot. I have always doubted >>>>>> myself when it comes to 3D stuff. >>>>>> >>>>>> --- On *Tue, 6/2/09, figarus@xxxxxxxxx <figarus@xxxxxxxxx>* wrote: >>>>>> >>>>>> >>>>>> From: figarus@xxxxxxxxx <figarus@xxxxxxxxx> >>>>>> Subject: [project1dev] Re: uh oh nintendo >>>>>> To: project1dev@xxxxxxxxxxxxx >>>>>> Date: Tuesday, June 2, 2009, 12:59 PM >>>>>> >>>>>> Hey alan, I talked to alex for about 30 minutes on the phone today and >>>>>> he is excited to get going. Ill have to go over there when I get back and >>>>>> teach him milkshape but he'll be a great production modeler and animator >>>>>> to >>>>>> augment katie's artistic prowess and chris and I's mayhem :P >>>>>> >>>>>> Sent via BlackBerry from T-Mobile >>>>>> ------------------------------ >>>>>> *From*: Alan Wolfe >>>>>> *Date*: Tue, 2 Jun 2009 12:53:11 -0700 >>>>>> *To*: <project1dev@xxxxxxxxxxxxx> >>>>>> *Subject*: [project1dev] Re: uh oh nintendo >>>>>> dude now way! >>>>>> >>>>>> Brigitte is awesome (: >>>>>> >>>>>> yeah shes french canadian. >>>>>> >>>>>> I dunno about JD, i think i have heard his name before but not sure if >>>>>> he is still around >>>>>> >>>>>> mostly i only ever interact w/ the coders and designers hehe. >>>>>> >>>>>> how crazy, small world >>>>>> On Tue, Jun 2, 2009 at 12:49 PM, katie cook >>>>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> >>>>>> > wrote: >>>>>> >>>>>>> Yeah Surreal is a kickass company. >>>>>>> >>>>>>> My old Mentor/Instructor Dave Benton used to facilitate the animation >>>>>>> stuff there on the side. His girlfriend worked there, Brigitte, she was >>>>>>> awesome and French I think. But he worked for Softimage back in the >>>>>>> day, so >>>>>>> he would help out around the place. >>>>>>> >>>>>>> A guy I used to go to school with, JD Scrapper, was working there >>>>>>> back in the day. Don't know if he is still there, but he started out >>>>>>> doing >>>>>>> lighting and moved his way up. >>>>>>> >>>>>>> --- On *Tue, 6/2/09, Alan Wolfe >>>>>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx> >>>>>>> >* wrote: >>>>>>> >>>>>>> >>>>>>> From: Alan Wolfe >>>>>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx>> >>>>>>> >>>>>>> Subject: [project1dev] Re: uh oh nintendo >>>>>>> To: >>>>>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>>>> Date: Tuesday, June 2, 2009, 12:44 PM >>>>>>> >>>>>>> >>>>>>> yeah totally, not many people are willing to risk being very >>>>>>> inovative because so much money goes into games now days the cost of >>>>>>> failure >>>>>>> is huge >>>>>>> >>>>>>> i think all the publishers / investors just see a game like GTA or >>>>>>> nintendogs or guitar hero do well and say "make something like that so >>>>>>> we >>>>>>> get a peice of that action" and bam we have a bunch of clones. >>>>>>> >>>>>>> The last company i was at i kinda felt like they werent willing to be >>>>>>> very innovative, but that kinda seemed like it was changing by the time >>>>>>> i >>>>>>> left. >>>>>>> >>>>>>> this company here is charting their own course in unfamiliar waters >>>>>>> which is nice to see (: >>>>>>> On Tue, Jun 2, 2009 at 12:41 PM, katie cook >>>>>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> >>>>>>> > wrote: >>>>>>> >>>>>>>> Yeah I haven't been able to really get into games since the Super >>>>>>>> NES. Its just not the same. XBox is okay sometimes, but games don't >>>>>>>> have the >>>>>>>> ingenuity and depth of some the old schoolers. Its all about the next >>>>>>>> gen >>>>>>>> stuff, which seems to be regurgitations of previous next gen stuff. >>>>>>>> >>>>>>>> --- On *Tue, 6/2/09, Kent Petersen >>>>>>>> <kentkmp@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=kentkmp@xxxxxxxxx> >>>>>>>> >* wrote: >>>>>>>> >>>>>>>> >>>>>>>> From: Kent Petersen >>>>>>>> <kentkmp@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=kentkmp@xxxxxxxxx>> >>>>>>>> >>>>>>>> Subject: [project1dev] Re: uh oh nintendo >>>>>>>> To: >>>>>>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>>>>> Date: Tuesday, June 2, 2009, 11:52 AM >>>>>>>> >>>>>>>> >>>>>>>> I think Super Nintendo was one of the greatest gaming platforms. I >>>>>>>> think the games that came out during that time were the most fun to >>>>>>>> play. >>>>>>>> Playstation and Playstation2 are a close second. With that said I >>>>>>>> think the >>>>>>>> Super NES versions of all the classic nintendo games are the best. I >>>>>>>> think A >>>>>>>> link to the past is the best Zelda. Super Metroid is the best Metroid. >>>>>>>> Super >>>>>>>> Mario World (which is tied with Mario 3) are the best Mario games. >>>>>>>> Super NES >>>>>>>> even produced the best rpgs randing from Crono Trigger to the Final >>>>>>>> Fantasys >>>>>>>> >>>>>>>> On Tue, Jun 2, 2009 at 11:17 AM, katie cook >>>>>>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> >>>>>>>> > wrote: >>>>>>>> >>>>>>>>> If you have played Sly Cooper, its exactly the same, besides the >>>>>>>>> theme. >>>>>>>>> >>>>>>>>> Game play and all is JUST like sly cooper. >>>>>>>>> >>>>>>>>> WEIRD, my boyfriend and friend Jay aren't too impressed with it. =( >>>>>>>>> >>>>>>>>> --- On *Mon, 6/1/09, Matthew Freeland >>>>>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx> >>>>>>>>> >* wrote: >>>>>>>>> >>>>>>>>> >>>>>>>>> From: Matthew Freeland >>>>>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx> >>>>>>>>> > >>>>>>>>> Subject: [project1dev] Re: uh oh nintendo >>>>>>>>> To: >>>>>>>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>>>>>> Date: Monday, June 1, 2009, 5:56 PM >>>>>>>>> >>>>>>>>> I don't have any of the next gen consoles, but I'm thinking about >>>>>>>>> getting a ps3 just to play infamous, it looks stellar. >>>>>>>>> >>>>>>>>> So, I'm not exactly an expert on the next gen wave in the >>>>>>>>> slightest. I know would beat the crap out of any of them a dark alley >>>>>>>>> though. >>>>>>>>> >>>>>>>>> On Mon, Jun 1, 2009 at 5:50 PM, Alan Wolfe >>>>>>>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx> >>>>>>>>> > wrote: >>>>>>>>> >>>>>>>>>> those are some damn good titles, i'd argue that at least partially >>>>>>>>>> to blame is poor execution? :P >>>>>>>>>> >>>>>>>>>> but you might be right... those IPs might be getting a lil aged or >>>>>>>>>> somethin >>>>>>>>>> >>>>>>>>>> nintendo's online features suck too >>>>>>>>>> >>>>>>>>>> basically no communication allowed unless you have manually >>>>>>>>>> entered the other persons 16 digit code as your friend >>>>>>>>>> >>>>>>>>>> why even have multiplayer? you might as well be playing against >>>>>>>>>> bots :P >>>>>>>>>> On Mon, Jun 1, 2009 at 5:45 PM, >>>>>>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx> >>>>>>>>>> > wrote: >>>>>>>>>> >>>>>>>>>>> Nintendo has been screwed since they decided metroid zelda and >>>>>>>>>>> mario were the only titles they would ever need. :P Sent via >>>>>>>>>>> BlackBerry from T-Mobile >>>>>>>>>>> ------------------------------ >>>>>>>>>>> *From*: Alan Wolfe >>>>>>>>>>> *Date*: Mon, 1 Jun 2009 17:29:16 -0700 >>>>>>>>>>> *To*: >>>>>>>>>>> <project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>>>>>>>> > >>>>>>>>>>> *Subject*: [project1dev] uh oh nintendo >>>>>>>>>>> >>>>>>>>>>> http://www.pcworld.com/article/165891/e3_2009_microsofts_nocontroller_natal_steals_the_show.html >>>>>>>>>>> >>>>>>>>>>> nintendo is either gonna have to put some power into their next >>>>>>>>>>> console and/or come up with something even better if they want to >>>>>>>>>>> stay alive >>>>>>>>>>> in the next generation I think. >>>>>>>>>>> >>>>>>>>>>> It kinda isn't lookin good for them with this comin out IMO :P >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>> >>>> >>> >> >