[project1dev] Re: trap feedback

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 11 Jun 2009 22:48:47 -0700

Little bit of both

On Thu, Jun 11, 2009 at 10:47 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote:

> Do the messages pop at random intervals in time?  Or when you walk a
> certain amount of steps?
>
> On Thu, Jun 11, 2009 at 10:44 PM, Kent Petersen<kentkmp@xxxxxxxxx> wrote:
> > If you watch the console real close you can find the way or check the
> > scripts. Anyway, there is a path down the middle that turns at the
> succubus.
> > The maze is lacking art for a path.
> >
> > On Thu, Jun 11, 2009 at 10:43 PM, Chris Riccobono <crysalim@xxxxxxxxx>
> > wrote:
> >>
> >> I just went through the gridtest real quick, and the lines are pretty
> >> funny :P I can only seem to run around the edges of the map though, is
> >> this intended?  Everywhere else sends me back to the starting point.
> >>
> >> On Thu, Jun 11, 2009 at 9:36 PM, Kent Petersen<kentkmp@xxxxxxxxx>
> wrote:
> >> > So what does everyone think about the trap things I've made? I would
> >> > particularly like feedback on the gridtest which is the gray platform
> >> > floating icon in the bottom left.
> >> >
> >>
> >
> >
>
>

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