[project1dev] Re: torchlight

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 7 Dec 2009 22:30:29 -0800

Also I'm curious Kent, did you ever try dungeon siege?

On Mon, Dec 7, 2009 at 8:09 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
> Multiplayer would have definitely made Torchlight amazing.
>
> Chris, I think it is worth playing
>
> On Mon, Dec 7, 2009 at 5:50 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>> er, i know i already posted about this but seriously like, it sounds to me
>> (and from the demo) that they took the ultimate diablo 2 type game, stripped
>> it of the difficulty and then forgot about multiplayer... the things that
>> make diablo 2 great!  WHY?????
>>
>> also, I stress a little bit about design decisions for our game because
>> things like missing features, difficulty, etc. can kill a game that is
>> otherwise awesome.  besides torchlight + no multiplayer, i also look at
>> oblivion with the scaling mobs and items (totally ruins the opportunity and
>> incentive to explore, because THERE'S NOTHING NEW TO FIND) and im sure 100
>> others.
>>
>> On Mon, Dec 7, 2009 at 7:31 AM, eric <figarus@xxxxxxxxx> wrote:
>>>
>>> No multiplayer for torchlight
>>>
>>>
>>> Absurd decision, right?
>>> Sent via BlackBerry from T-Mobile
>>>
>>> -----Original Message-----
>>> From: Chris Riccobono <crysalim@xxxxxxxxx>
>>> Date: Sun, 6 Dec 2009 23:04:29
>>> To: <project1dev@xxxxxxxxxxxxx>
>>> Subject: [project1dev] Re: torchlight
>>>
>>> I didn't even know about this game, it really does look like a cool
>>> diablo clone.  Would you say it's almost as good as d2 itself?
>>>
>>> Have you tried the multiplayer?  The lack of difficulty sounds kind of
>>> bad though, that's one of the best things about diablo.  I do like the
>>> hidden stuff you mentioned tho, that's something you don't really see
>>> in games anymore :)
>>>
>>> On Sun, Dec 6, 2009 at 6:28 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>> > A while ago Alan asked me what I thought of torchlight. Now that I've
>>> > logged
>>> > quite a few hours on it I figured I would post my feedback even though
>>> > I
>>> > haven't finished the game yet.
>>> >
>>> > I have so far only picked the melee class character and I played on
>>> > normal
>>> > difficulty. I have found the game to be easy. I have never really been
>>> > challenged by monsters or bosses. I have only died once.
>>> >
>>> > I really like the way gold is plentiful and everything has sockets. I
>>> > also
>>> > like how you can buy anything in town including unique and set items. I
>>> > also
>>> > really like the concept of the shared stash although I have never
>>> > really
>>> > used it. I like the bonus levels you can buy and open up and I think
>>> > it's
>>> > pretty sweet that monster (phase beasts) can also open portals to extra
>>> > lands. The game in also chalked full of walls you can walk though and
>>> > hidden
>>> > passageways that are unmarked on the map. I like all the ai
>>> > enhancements to
>>> > Diablo. All and all I think it's an awesome Diablo clone worthy of play
>>> > and
>>> > praise.
>>> >
>>> > So far my only complaint would be that it's childishly easy. I will
>>> > have
>>> > another play though on a harder difficulty with another character.
>>> >
>>>
>>
>
>

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