Also I'm curious Kent, did you ever try dungeon siege? On Mon, Dec 7, 2009 at 8:09 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > Multiplayer would have definitely made Torchlight amazing. > > Chris, I think it is worth playing > > On Mon, Dec 7, 2009 at 5:50 AM, eric drewes <figarus@xxxxxxxxx> wrote: >> >> er, i know i already posted about this but seriously like, it sounds to me >> (and from the demo) that they took the ultimate diablo 2 type game, stripped >> it of the difficulty and then forgot about multiplayer... the things that >> make diablo 2 great! WHY????? >> >> also, I stress a little bit about design decisions for our game because >> things like missing features, difficulty, etc. can kill a game that is >> otherwise awesome. besides torchlight + no multiplayer, i also look at >> oblivion with the scaling mobs and items (totally ruins the opportunity and >> incentive to explore, because THERE'S NOTHING NEW TO FIND) and im sure 100 >> others. >> >> On Mon, Dec 7, 2009 at 7:31 AM, eric <figarus@xxxxxxxxx> wrote: >>> >>> No multiplayer for torchlight >>> >>> >>> Absurd decision, right? >>> Sent via BlackBerry from T-Mobile >>> >>> -----Original Message----- >>> From: Chris Riccobono <crysalim@xxxxxxxxx> >>> Date: Sun, 6 Dec 2009 23:04:29 >>> To: <project1dev@xxxxxxxxxxxxx> >>> Subject: [project1dev] Re: torchlight >>> >>> I didn't even know about this game, it really does look like a cool >>> diablo clone. Would you say it's almost as good as d2 itself? >>> >>> Have you tried the multiplayer? The lack of difficulty sounds kind of >>> bad though, that's one of the best things about diablo. I do like the >>> hidden stuff you mentioned tho, that's something you don't really see >>> in games anymore :) >>> >>> On Sun, Dec 6, 2009 at 6:28 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: >>> > A while ago Alan asked me what I thought of torchlight. Now that I've >>> > logged >>> > quite a few hours on it I figured I would post my feedback even though >>> > I >>> > haven't finished the game yet. >>> > >>> > I have so far only picked the melee class character and I played on >>> > normal >>> > difficulty. I have found the game to be easy. I have never really been >>> > challenged by monsters or bosses. I have only died once. >>> > >>> > I really like the way gold is plentiful and everything has sockets. I >>> > also >>> > like how you can buy anything in town including unique and set items. I >>> > also >>> > really like the concept of the shared stash although I have never >>> > really >>> > used it. I like the bonus levels you can buy and open up and I think >>> > it's >>> > pretty sweet that monster (phase beasts) can also open portals to extra >>> > lands. The game in also chalked full of walls you can walk though and >>> > hidden >>> > passageways that are unmarked on the map. I like all the ai >>> > enhancements to >>> > Diablo. All and all I think it's an awesome Diablo clone worthy of play >>> > and >>> > praise. >>> > >>> > So far my only complaint would be that it's childishly easy. I will >>> > have >>> > another play though on a harder difficulty with another character. >>> > >>> >> > >