[project1dev] Re: torchlight

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 7 Dec 2009 08:09:17 -0800

Multiplayer would have definitely made Torchlight amazing.

Chris, I think it is worth playing

On Mon, Dec 7, 2009 at 5:50 AM, eric drewes <figarus@xxxxxxxxx> wrote:

> er, i know i already posted about this but seriously like, it sounds to me
> (and from the demo) that they took the ultimate diablo 2 type game, stripped
> it of the difficulty and then forgot about multiplayer... the things that
> make diablo 2 great!  WHY?????
>
> also, I stress a little bit about design decisions for our game because
> things like missing features, difficulty, etc. can kill a game that is
> otherwise awesome.  besides torchlight + no multiplayer, i also look at
> oblivion with the scaling mobs and items (totally ruins the opportunity and
> incentive to explore, because THERE'S NOTHING NEW TO FIND) and im sure 100
> others.
>
> On Mon, Dec 7, 2009 at 7:31 AM, eric <figarus@xxxxxxxxx> wrote:
>
>> No multiplayer for torchlight
>>
>>
>> Absurd decision, right?
>> Sent via BlackBerry from T-Mobile
>>
>> -----Original Message-----
>> From: Chris Riccobono <crysalim@xxxxxxxxx>
>> Date: Sun, 6 Dec 2009 23:04:29
>> To: <project1dev@xxxxxxxxxxxxx>
>> Subject: [project1dev] Re: torchlight
>>
>> I didn't even know about this game, it really does look like a cool
>> diablo clone.  Would you say it's almost as good as d2 itself?
>>
>> Have you tried the multiplayer?  The lack of difficulty sounds kind of
>> bad though, that's one of the best things about diablo.  I do like the
>> hidden stuff you mentioned tho, that's something you don't really see
>> in games anymore :)
>>
>> On Sun, Dec 6, 2009 at 6:28 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>> > A while ago Alan asked me what I thought of torchlight. Now that I've
>> logged
>> > quite a few hours on it I figured I would post my feedback even though I
>> > haven't finished the game yet.
>> >
>> > I have so far only picked the melee class character and I played on
>> normal
>> > difficulty. I have found the game to be easy. I have never really been
>> > challenged by monsters or bosses. I have only died once.
>> >
>> > I really like the way gold is plentiful and everything has sockets. I
>> also
>> > like how you can buy anything in town including unique and set items. I
>> also
>> > really like the concept of the shared stash although I have never really
>> > used it. I like the bonus levels you can buy and open up and I think
>> it's
>> > pretty sweet that monster (phase beasts) can also open portals to extra
>> > lands. The game in also chalked full of walls you can walk though and
>> hidden
>> > passageways that are unmarked on the map. I like all the ai enhancements
>> to
>> > Diablo. All and all I think it's an awesome Diablo clone worthy of play
>> and
>> > praise.
>> >
>> > So far my only complaint would be that it's childishly easy. I will have
>> > another play though on a harder difficulty with another character.
>> >
>>
>>
>

Other related posts: