Multiplayer would have definitely made Torchlight amazing. Chris, I think it is worth playing On Mon, Dec 7, 2009 at 5:50 AM, eric drewes <figarus@xxxxxxxxx> wrote: > er, i know i already posted about this but seriously like, it sounds to me > (and from the demo) that they took the ultimate diablo 2 type game, stripped > it of the difficulty and then forgot about multiplayer... the things that > make diablo 2 great! WHY????? > > also, I stress a little bit about design decisions for our game because > things like missing features, difficulty, etc. can kill a game that is > otherwise awesome. besides torchlight + no multiplayer, i also look at > oblivion with the scaling mobs and items (totally ruins the opportunity and > incentive to explore, because THERE'S NOTHING NEW TO FIND) and im sure 100 > others. > > On Mon, Dec 7, 2009 at 7:31 AM, eric <figarus@xxxxxxxxx> wrote: > >> No multiplayer for torchlight >> >> >> Absurd decision, right? >> Sent via BlackBerry from T-Mobile >> >> -----Original Message----- >> From: Chris Riccobono <crysalim@xxxxxxxxx> >> Date: Sun, 6 Dec 2009 23:04:29 >> To: <project1dev@xxxxxxxxxxxxx> >> Subject: [project1dev] Re: torchlight >> >> I didn't even know about this game, it really does look like a cool >> diablo clone. Would you say it's almost as good as d2 itself? >> >> Have you tried the multiplayer? The lack of difficulty sounds kind of >> bad though, that's one of the best things about diablo. I do like the >> hidden stuff you mentioned tho, that's something you don't really see >> in games anymore :) >> >> On Sun, Dec 6, 2009 at 6:28 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: >> > A while ago Alan asked me what I thought of torchlight. Now that I've >> logged >> > quite a few hours on it I figured I would post my feedback even though I >> > haven't finished the game yet. >> > >> > I have so far only picked the melee class character and I played on >> normal >> > difficulty. I have found the game to be easy. I have never really been >> > challenged by monsters or bosses. I have only died once. >> > >> > I really like the way gold is plentiful and everything has sockets. I >> also >> > like how you can buy anything in town including unique and set items. I >> also >> > really like the concept of the shared stash although I have never really >> > used it. I like the bonus levels you can buy and open up and I think >> it's >> > pretty sweet that monster (phase beasts) can also open portals to extra >> > lands. The game in also chalked full of walls you can walk though and >> hidden >> > passageways that are unmarked on the map. I like all the ai enhancements >> to >> > Diablo. All and all I think it's an awesome Diablo clone worthy of play >> and >> > praise. >> > >> > So far my only complaint would be that it's childishly easy. I will have >> > another play though on a harder difficulty with another character. >> > >> >> >