[project1dev] temp anim's for enemies

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 15 Apr 2009 14:34:33 -0700

Hey Kent,

Tonight i'll make up some temp animations for...

1) something looking like it's hitting the wall - so you can place mining
enemies until we get real art for them
2) something looking like it's walking - so you can put in some patrolling
guys
3) not really sure what to do for the boss.  Do you want any temp animation
or do you just want to use the player model or something to have it ambush
you at the right point?

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