currently you can't and I kind of think that's a bad idea unless you have a good reason in mind. I think it's more a setting we should get right and leave it alone. however, different models could have different step sizes, i could see that being true (like if you morphed into a giant you should be able to step up larger steps) On Tue, Jun 16, 2009 at 8:13 PM, eric drewes <figarus@xxxxxxxxx> wrote: > ah cool, interesting. good info! hey alan is the max step size option > contextual? i.e. can it change for different maps? > > > On Tue, Jun 16, 2009 at 11:06 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> yeah, here's 2 options >> >> #1 - make the stairs smaller >> #2 - theres a setting in config.lua "MaxStepSize" which is how high the >> player can step up something, change that number >> >> >> On Tue, Jun 16, 2009 at 8:04 PM, eric drewes <figarus@xxxxxxxxx> wrote: >> >>> hey guys, me and asdf were talking about the void map and we realized >>> there is an issue re: going up/down stairs... well i guess down isnt a >>> problem but to go up you have to jump up. any ideas? >> >> >> >