[project1dev] Re: stairs

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 16 Jun 2009 20:15:20 -0700

currently you can't and I kind of think that's a bad idea unless you have a
good reason in mind.

I think it's more a setting we should get right and leave it alone.

however, different models could have different step sizes, i could see that
being true (like if you morphed into a giant you should be able to step up
larger steps)

On Tue, Jun 16, 2009 at 8:13 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> ah cool, interesting. good info! hey alan is the max step size option
> contextual? i.e. can it change for different maps?
>
>
> On Tue, Jun 16, 2009 at 11:06 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> yeah, here's 2 options
>>
>> #1 - make the stairs smaller
>> #2 - theres a setting in config.lua "MaxStepSize" which is how high the
>> player can step up something, change that number
>>
>>
>> On Tue, Jun 16, 2009 at 8:04 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>>> hey guys, me and asdf were talking about the void map and we realized
>>> there is an issue re: going up/down stairs... well i guess down isnt a
>>> problem but to go up you have to jump up. any ideas?
>>
>>
>>
>

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