[project1dev] Re: procedural generation stuff

  • From: katie cook <ktmcook@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 27 Mar 2010 17:19:19 -0700 (PDT)

That looks really cool,

I guess for me its hard to tell or not whether its the video quality or the 
actual shader but...

If your able to actually able to see the shader render in real time going from 
low rez to high rez it totally blows the illusion for me. I have seen games 
pull it off where things are low rez far away but increase as they get closer, 
but its like there is a blending transition so it doesn't actually look like 
its rendering.

If they can pull off the shader so it actually looks believable I thing it has 
great potential.

Anyway, =) cool none the less.

--- On Fri, 3/26/10, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

From: Nick Klotz <roracsenshi@xxxxxxxxx>
Subject: [project1dev] Re: procedural generation stuff
To: project1dev@xxxxxxxxxxxxx
Date: Friday, March 26, 2010, 12:35 PM

Hey that looks pretty awesome, definitely something to look in to!

On Thu, Mar 25, 2010 at 4:57 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

looks kinda neat :P



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