[project1dev] Re: pirate dice via the web

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 10 Mar 2010 12:31:10 -0800

Alan, it suggests using php or javascript. php code is similar to c++,
right? and javascript is similar to actionscript? Which would you recommend?

On Wed, Mar 10, 2010 at 12:28 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> Sorry nick but that isn't true:
>
> http://en.wikipedia.org/wiki/Application_programming_interface
>
> basically an API is a set of functions to do something, but it doesn't
> specify at all how the inside guts of the code work.
>
> It's just laying down the specifics of how you talk to something from a
> program basically.
>
> I made up our API and any of those languages will be able to talk to it
> fine cause it'll work from any language that can manipulate bytes (to be
> able to encrypt and decrypt) and do an http request (to actually talk to the
> server).
>
> Hope this clears some stuff up!
>
>
> On Wed, Mar 10, 2010 at 12:23 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>
>> API is a fancy term for the screen you interact with basically.
>>
>>
>> On Wed, Mar 10, 2010 at 3:10 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> http://developers.facebook.com/get_started.php
>>>
>>> You should be well versed in PHP or some other coding language — such as
>>> Ruby on Rails, JavaScript, or Python — especially one that has a client
>>> library for our API.
>>>
>>> Not sure what that last part means
>>>
>>>
>>> On Wed, Mar 10, 2010 at 11:50 AM, eric <figarus@xxxxxxxxx> wrote:
>>>
>>>> I personally love the idea of doing it for facebook. If alan is down
>>>> too, we should look into what we need to get it done. :)
>>>>
>>>> Sent via BlackBerry from T-Mobile
>>>> ------------------------------
>>>> *From: * Kent Petersen <kentkmp@xxxxxxxxx>
>>>> *Date: *Wed, 10 Mar 2010 11:49:29 -0800
>>>> *To: *<project1dev@xxxxxxxxxxxxx>
>>>> *Subject: *[project1dev] pirate dice via the web
>>>>
>>>> I know we were planning on making pirate dice accessable via the web via
>>>> an actionscript ap or whatever. I was wondering what you guys thought about
>>>> developing it is a facebook or myspace ap as well? I think it would be
>>>> pretty awesome if it were possible to have it also playable through 
>>>> facebook
>>>> and connect to the same servers as the rest of the game.
>>>>
>>>
>>>
>>
>

Other related posts: