[project1dev] Re: pirate dice via the web

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 10 Mar 2010 12:10:02 -0800


You should be well versed in PHP or some other coding language — such as
Ruby on Rails, JavaScript, or Python — especially one that has a client
library for our API.

Not sure what that last part means

On Wed, Mar 10, 2010 at 11:50 AM, eric <figarus@xxxxxxxxx> wrote:

> I personally love the idea of doing it for facebook. If alan is down too,
> we should look into what we need to get it done. :)
> Sent via BlackBerry from T-Mobile
> ------------------------------
> *From: * Kent Petersen <kentkmp@xxxxxxxxx>
> *Date: *Wed, 10 Mar 2010 11:49:29 -0800
> *To: *<project1dev@xxxxxxxxxxxxx>
> *Subject: *[project1dev] pirate dice via the web
> I know we were planning on making pirate dice accessable via the web via an
> actionscript ap or whatever. I was wondering what you guys thought about
> developing it is a facebook or myspace ap as well? I think it would be
> pretty awesome if it were possible to have it also playable through facebook
> and connect to the same servers as the rest of the game.

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