facebook actionscript tutorial w video http://www.adobe.com/devnet/facebook/articles/video_facebook_quick_start.html On Wed, Mar 10, 2010 at 12:47 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > oh plus if we go php route for the game, that means that it'll take a page > refresh to update the game (which sucks... it's not an interactive game then > really). > > that is true, unless we use javascript and do some AJAX type stuff. > > But then, it's really fragile and won't work the same on all browsers (and > if people have malware it will break it and cause weird errors). > > The neat thing about actionscript as a platform is that actionscript is > developed my a specific company so when actionscript runs, it runs the same > on all computers, there isnt alot to worry about with different browsers and > different browser versions. > > Strangely though, java is in a similar boat to actionscript, except that it > DOES have a lot of browser specific problems so thats why you see the vast > majority of web games done in actionscript, not java or ajax (javascript) or > anything else. > > > On Wed, Mar 10, 2010 at 12:34 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> ok so php is kinda like c++ yeah, it was somewhat based on it. >> >> both javascript and actionscript are based on ECMA script which is a >> scripting language based on c++ >> >> hehe... so basically they are all pretty similar. >> >> BUT! >> >> We were already planning on making an actionscript version of the game, so >> i say use actionscript so that we kill 2 birds with 1 stone and should be >> able to re-use most everything maybe with just some minor tweaks to conform >> to any requirements facebook has about how a game should work (nintendo, >> sony and microsoft (etc) all have a set of guidelines you have to follow, im >> sure facebook has some too) >> >> So i say actionscript would be the best way to go >> >> >> On Wed, Mar 10, 2010 at 12:31 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >> >>> Alan, it suggests using php or javascript. php code is similar to c++, >>> right? and javascript is similar to actionscript? Which would you recommend? >>> >>> >>> On Wed, Mar 10, 2010 at 12:28 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>> >>>> Sorry nick but that isn't true: >>>> >>>> http://en.wikipedia.org/wiki/Application_programming_interface >>>> >>>> basically an API is a set of functions to do something, but it doesn't >>>> specify at all how the inside guts of the code work. >>>> >>>> It's just laying down the specifics of how you talk to something from a >>>> program basically. >>>> >>>> I made up our API and any of those languages will be able to talk to it >>>> fine cause it'll work from any language that can manipulate bytes (to be >>>> able to encrypt and decrypt) and do an http request (to actually talk to >>>> the >>>> server). >>>> >>>> Hope this clears some stuff up! >>>> >>>> >>>> On Wed, Mar 10, 2010 at 12:23 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote: >>>> >>>>> API is a fancy term for the screen you interact with basically. >>>>> >>>>> >>>>> On Wed, Mar 10, 2010 at 3:10 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>>> >>>>>> http://developers.facebook.com/get_started.php >>>>>> >>>>>> You should be well versed in PHP or some other coding language — such >>>>>> as Ruby on Rails, JavaScript, or Python — especially one that has a >>>>>> client >>>>>> library for our API. >>>>>> >>>>>> Not sure what that last part means >>>>>> >>>>>> >>>>>> On Wed, Mar 10, 2010 at 11:50 AM, eric <figarus@xxxxxxxxx> wrote: >>>>>> >>>>>>> I personally love the idea of doing it for facebook. If alan is down >>>>>>> too, we should look into what we need to get it done. :) >>>>>>> >>>>>>> Sent via BlackBerry from T-Mobile >>>>>>> ------------------------------ >>>>>>> *From: * Kent Petersen <kentkmp@xxxxxxxxx> >>>>>>> *Date: *Wed, 10 Mar 2010 11:49:29 -0800 >>>>>>> *To: *<project1dev@xxxxxxxxxxxxx> >>>>>>> *Subject: *[project1dev] pirate dice via the web >>>>>>> >>>>>>> I know we were planning on making pirate dice accessable via the web >>>>>>> via an actionscript ap or whatever. I was wondering what you guys >>>>>>> thought >>>>>>> about developing it is a facebook or myspace ap as well? I think it >>>>>>> would be >>>>>>> pretty awesome if it were possible to have it also playable through >>>>>>> facebook >>>>>>> and connect to the same servers as the rest of the game. >>>>>>> >>>>>> >>>>>> >>>>> >>>> >>> >> >