[project1dev] oops, sorry - node information

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 18 May 2009 12:33:01 -0400

As it stands, there will be two types of nodes

Strong Nodes - these are nodes that instantly heal the party, jailbreak
fallen comrades and allow you to change your party with your other
characters.  These will be common in safe areas such as towns.  These also
serve as "save points."

Weak Nodes - these are nodes that heal your party and jailbreak fallen
comrades, but you cannot swap out party members.  These nodes will be in
dungeons, etc. They also allow you to save.

just quick clarification: by swapping party members i mean to change your
active party of 7 guys with reserve characters not in the group, not the
in-combat swapping of the 7 actives... that can be done at anytime, in
combat or in the overworld.

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  • » [project1dev] oops, sorry - node information - eric drewes