yeah there's some neat stuff in there (: On Mon, Apr 20, 2009 at 9:42 AM, eric drewes <figarus@xxxxxxxxx> wrote: > i was kinda going through older game ideas we had talked about and found > this shared google doc from our 2d rpg... also the stuff thats on the > atma.demofox.org has some neat ideas we developed - obviously theres a lot > of stuff that won't apply to the current game but there's some pretty > interesting ideas and things. i'll go through it and snag the good stuff > but for now, heres the raw doc > > > Game Ideas > --- > i think that you should be able to get a keep or castle or tower or > something where you have a room that you store your ancient artifacts, like > swords, armor, etc. where people can see it and it looks awesome. it could > be an achievement thing for people to try to collect htem all > > > > Alan: That sounds neat. Maybe each boss has some signature peice of > something you take from them too that goes in there.* good idea alan :) > > > Eric: > > > okay, so I think I have a cool idea for the theme of the game. basically > its going to be like princessbride/steampunk-ish where we have a world that > is basically limitless but has a self-parodying fairytale element to it. I > don't mean like american mcgee's alice (though i definitely want some > twisted surrealism in it) but actual like, fairytale elements with some > brightly colored places mixed in with sci-fi worlds, straight fantasy worlds > and nightmare worlds. > > > the story goes something like this: world is shrouded in darkness blah blah > and the last good empire on the earth makes their attack into the heart of > evil by sending their crew of knights in for one final stand. > > the knights (think round table type with steampunk stuff thrown in, > basically complete bad asses) get obliterated pretty easily by the enemy. > > then you come in. > > > My idea is that you have a character you create and you have a goal (save > the world, kinda generic but whatever, i dunno, any ideas?). > > > you start out about hearing about an ancient group of elite warriors (i > don't have a name yet, "zegres" or "zegre knights" or "duna" or something, i > dunno, any ideas?) that were able to use the power of something called a > "zegre" to battle evil. a zegre is basically a talisman that is worn on > your hand that lets you focus your internal energy. you can use it to cast > something akin to magic, you can make like an energy sword with it, plus it > can be upgraded with parts that give it new weapons/spells. however, it has > a finite energy for weapons/magic so you still have to use > guns/nades/swords/etc most of the time, especially early in the game - you > can gain more power for it through leveling up. the zegre can also be the > source of the shield we were talking about. > > > part 1: get the parts and assemble the zegre > > you have to go to three places for this: > > > underground to a mushroom filled poison swampy level to find "*Auricari" > *which > is the metal needed for a zegre. for reference, i got the name auricu from > auricupride which is the real semi-mythical metal that "orichalcum" is based > on (orichalcum is a mythical metal that absorbs blood and has many magical > properties - i heard about it first in an old indiana jones game but > apparently new FF's use it too) > > > A moon colony to get space glass - i have a funny idea for this. theres a > town on the planet that connects to the moon colony via STAIRWAY. also in > the town is a guy with a teleporter. the stairway basically goes up up up > up up like 100,000,000 steps and if you're bored and crazy you can go up > that way and theres a countdown timer to tell you how many stairs are left. > when you're like 1000 away theres like a frog or something thats like "hey, > you can't get past me, sorry." and the player gets pissed or whatever and > the frogs like "eh, jk" and shrugs and hops off the side. maybe he gives > you an item for offending you (i like rewarding people for insanity). most > players will use the teleporter. > > > then you have to find the zegre-smith which is an old dude who will forge > it for you and bond it to you. i was thinking he could be hidden inside the > town you start in. > > > then basically you have to storm the castles and fight the four kings of > the known world. > > the missile king (crazy scraggly dude with the stockade of missiles from > before the world fell) > > > the villain king (the most evil dude ever, but check this, you fight your > way through his castle, get to the end, and find out his advisor betrayed > him and took over, sending the villain king off into exile. unfortunately > you need something the real villain king has so you have to track him down > and hes like the beloved mayor of some small town somewhere.) > > the fire king (dude loves fire, what can i say?) > > and then the king arthur-esque king that sent the knights that all died. > after that happened he closed his castle and sends raiding parties to steal > food and basically has turned evil. > > > once you beat them you go on to the final castle/boss which is a floating > sky castle i think. > > > obviously there are a bunch of side-quests, small towns, small bosses, etc. > that you encounter along the way. > > > what do you think? :) > > > > >