[project1dev] Re: my graphics are even more fubar

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 22 Nov 2009 19:40:35 -0800

yeah the red tint is on purpose cause it fixes kents issue but not sure why.

ill revert one sec

On Sun, Nov 22, 2009 at 7:24 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote:

> Because I have the red tint as well
>
> On Sun, Nov 22, 2009 at 7:23 PM, Chris Riccobono <crysalim@xxxxxxxxx>
> wrote:
> > I think that's because he just switched to the red shader to see if it
> > would affect Kent, but now that I think about it, it wasn't switched
> > back was it?
> >
> > On Sun, Nov 22, 2009 at 7:21 PM, Matthew Freeland
> > <mattthefiend@xxxxxxxxx> wrote:
> >> Hurrr, I haven't loaded up into Project1 in a few weeks, the same
> graphical
> >> issues are affecting me as well.
> >>
> >> On Sun, Nov 22, 2009 at 11:51 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
> wrote:
> >>>
> >>> ok thanks for trying
> >>>
> >>> i dont see whats so different about the lavamap vs everywhere else but
> ill
> >>> keep investigating :/
> >>>
> >>> On Sun, Nov 22, 2009 at 11:50 AM, Kent Petersen <kentkmp@xxxxxxxxx>
> wrote:
> >>>>
> >>>> Updated them a couple days ago. Maybe that's what made the shaders
> change
> >>>> from green to whatever it is now.
> >>>>
> >>>> On Sun, Nov 22, 2009 at 11:23 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
> >>>> wrote:
> >>>>>
> >>>>> damn dude
> >>>>>
> >>>>> well... interestingly, the lavamap uses a different shader than the
> rest
> >>>>> of the game so im not sure maybe there's something up with that...
> >>>>>
> >>>>> question... would you be cool with trying to update your video
> drivers
> >>>>> and seeing if that fixes the problem?
> >>>>>
> >>>>> On Sun, Nov 22, 2009 at 11:18 AM, Kent Petersen <kentkmp@xxxxxxxxx>
> >>>>> wrote:
> >>>>>>
> >>>>>> So, today when I went to work on the puzzle I noticed that my
> graphics
> >>>>>> are way fucked up. I don't remember updating the game or anything.
> Here are
> >>>>>> a couple screen shots.
> >>>>>>
> >>>>>> Interestingly, the lavamap looks normal.
> >>>>>
> >>>>
> >>>
> >>
> >>
> >
>
>

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