[project1dev] Re: my graphics are even more fubar

  • From: Matthew Freeland <mattthefiend@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 22 Nov 2009 19:21:46 -0800

Hurrr, I haven't loaded up into Project1 in a few weeks, the same graphical
issues are affecting me as well.

On Sun, Nov 22, 2009 at 11:51 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> ok thanks for trying
>
> i dont see whats so different about the lavamap vs everywhere else but ill
> keep investigating :/
>
>
> On Sun, Nov 22, 2009 at 11:50 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Updated them a couple days ago. Maybe that's what made the shaders change
>> from green to whatever it is now.
>>
>>
>> On Sun, Nov 22, 2009 at 11:23 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>
>>> damn dude
>>>
>>> well... interestingly, the lavamap uses a different shader than the rest
>>> of the game so im not sure maybe there's something up with that...
>>>
>>> question... would you be cool with trying to update your video drivers
>>> and seeing if that fixes the problem?
>>>
>>>
>>> On Sun, Nov 22, 2009 at 11:18 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> So, today when I went to work on the puzzle I noticed that my graphics
>>>> are way fucked up. I don't remember updating the game or anything. Here are
>>>> a couple screen shots.
>>>>
>>>> Interestingly, the lavamap looks normal.
>>>>
>>>
>>>
>>
>

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