sure, it can be used by asdf as an example or he can build off of it, it really doesnt matter to me. i was just learning the map editor and testing out how the models looked/worked together On Mon, Jun 15, 2009 at 2:07 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > Would you like me to upload your tempmap when I check in next? > > > On Mon, Jun 15, 2009 at 10:32 AM, eric drewes <figarus@xxxxxxxxx> wrote: > >> ah that is my bad, i renamed the fortune teller sign to not have a gap in >> the name... its just katie's sign. >> >> >> On Mon, Jun 15, 2009 at 1:31 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: >> >>> you are correct Alan. It is not loading the FTSign >>> >>> >>> On Mon, Jun 15, 2009 at 10:29 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>> >>>> if thats happening check the error log >>>> >>>> it probably means a load model failed and it's using a bogus model id >>>> for a rotation (which turns out to be the player's model id and thats why >>>> hes flipped upside down) >>>> On Mon, Jun 15, 2009 at 10:24 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>> >>>>> Does your player character walk around upside down when you play this >>>>> map? >>>>> >>>>> >>>>> On Mon, Jun 15, 2009 at 10:22 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>>> >>>>>> ah no problem. I thought I was the only one who worked on this instead >>>>>> of working >>>>>> >>>>>> >>>>>> On Mon, Jun 15, 2009 at 10:21 AM, eric drewes <figarus@xxxxxxxxx>wrote: >>>>>> >>>>>>> i am @ work and don't have access to tortoise >>>>>>> >>>>>>> >>>>>>> On Mon, Jun 15, 2009 at 1:19 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> It's ok to upload your progress via tortoise. >>>>>>>> >>>>>>>> >>>>>>>> On Mon, Jun 15, 2009 at 10:01 AM, eric drewes <figarus@xxxxxxxxx>wrote: >>>>>>>> >>>>>>>>> for the void map... (as me and chris discussed yesterday) >>>>>>>>> >>>>>>>>> still needs some work but once we see everything we can tell what >>>>>>>>> needs to be tweaked/fixed visually >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >