[project1dev] Re: multiplayer games : game flow?

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 22 Jan 2010 08:51:29 -0800

Sounds good. So are we going to have a set amount of players then? Or would
this be something that is adjustable before you enter the game or?


On Thu, Jan 21, 2010 at 11:26 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> ok sounds good!
>
> we should have a place in the pirate dice UI design for a list of people in
> the room (including spectators), a text box to type a chat into, and a box
> for a chat window.
>
> The list of people and chat window with scrollbars on em too.
>
>
> On Thu, Jan 21, 2010 at 8:28 PM, eric <figarus@xxxxxxxxx> wrote:
>
>> That sounds fine w/ me alan, spectators would be cool :)
>>
>> Sent via BlackBerry from T-Mobile
>> ------------------------------
>> *From: * Alan Wolfe <alan.wolfe@xxxxxxxxx>
>> *Date: *Thu, 21 Jan 2010 20:22:10 -0800
>> *To: *<project1dev@xxxxxxxxxxxxx>
>> *Subject: *[project1dev] multiplayer games : game flow?
>>
>> ok so i was curious...
>>
>> In yahoo games, any number of people can join a room but theres a fixed
>> number of people that can sit down at seats.
>>
>> Basically this lets you have spectators.
>>
>> Another way to do things would be you could only join a game if there was
>> a free seat, and there would be no spectators allowed.
>>
>> It's easier for me to do the 1st way, and it lets us have spectators in
>> multiplayer games but how do you guys feel about this stuff?
>>
>
>

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