[project1dev] Re: mini games

  • From: Matthew Freeland <mattthefiend@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 18 Sep 2009 15:35:20 -0700

Then we will have to make sure it's compatible with linux. Everyone knows
supervillains use linux.

On Fri, Sep 18, 2009 at 1:00 PM, eric <figarus@xxxxxxxxx> wrote:

> If we use vector graphics, maybe josh can project the flash version of our
> game on the moon (once his super villain plans come to fruition)
>
> Sent via BlackBerry from T-Mobile
>
> ------------------------------
> *From*: Matthew Freeland
> *Date*: Fri, 18 Sep 2009 11:47:25 -0700
>
> *To*: <project1dev@xxxxxxxxxxxxx>
> *Subject*: [project1dev] Re: mini games
> I can definitely make the graphics, either by Vector or Pixel. :D
>
> On Fri, Sep 18, 2009 at 10:19 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> Cool deal!
>>
>> You are probably going to be the one making the minigames in the game
>> itself anyhow so you'd know best for being able to make them work in action
>> script too.
>>
>> very neat (:
>>
>> (and yeah whoever else wants to learn action script, the more the merrier
>> hehe)
>>
>> On Fri, Sep 18, 2009 at 9:37 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> I think action script would be very interesting to learn as well
>>>
>>>
>>> On Fri, Sep 18, 2009 at 8:42 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> i just ordered a book on action script (:
>>>>
>>>> i think the origional line rider was written in action script and i saw
>>>> peices of the code, it looked interesting.
>>>>
>>>> it seems like actionscript is a better way to make web games than java
>>>> applets :P
>>>> On Fri, Sep 18, 2009 at 7:15 AM, David Weivoda <david.weivoda@xxxxxxxxx
>>>> > wrote:
>>>>
>>>>> He he that's exactly what I thought when I was reading it Eric.
>>>>>
>>>>> What a service we would be doing to the working community!  Keeping
>>>>> people entertained on the job.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On 9/18/09, eric <figarus@xxxxxxxxx> wrote:
>>>>> > Btw, alan if your master plan is for us to discretely play pirate
>>>>> dice at
>>>>> > work w/ other ppl playing our game, bravo good sir :)
>>>>> > Sent via BlackBerry from T-Mobile
>>>>> >
>>>>> > -----Original Message-----
>>>>> > From: Matthew Freeland <mattthefiend@xxxxxxxxx>
>>>>> >
>>>>> > Date: Thu, 17 Sep 2009 23:03:19
>>>>> > To: <project1dev@xxxxxxxxxxxxx>
>>>>> > Subject: [project1dev] Re: mini games
>>>>> >
>>>>> >
>>>>> > I started making my own independent games a couple times in flash but
>>>>> I
>>>>> > never got far with coding. I can definately make the graphics but as
>>>>> far as
>>>>> > the language I'm bleh.
>>>>> >
>>>>> > On Thu, Sep 17, 2009 at 9:50 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>> wrote:
>>>>> >
>>>>> >> not that im aware of :/
>>>>> >>
>>>>> >>
>>>>> >> On Thu, Sep 17, 2009 at 9:45 PM, David Weivoda
>>>>> >> <david.weivoda@xxxxxxxxx>wrote:
>>>>> >>
>>>>> >>> That would definitely be fun, we have anyone that knows flash?
>>>>> >>>
>>>>> >>> David
>>>>> >>>
>>>>> >>>   On Thu, Sep 17, 2009 at 9:37 PM, Alan Wolfe
>>>>> >>> <alan.wolfe@xxxxxxxxx>wrote:
>>>>> >>>
>>>>> >>>> hey you know what would be kinda neat?
>>>>> >>>>
>>>>> >>>> The minigames we are making that are multiplayer, maybe we can
>>>>> find
>>>>> >>>> someone who can make flash game versions of them, and we could
>>>>> make
>>>>> >>>> them
>>>>> >>>> multiplayer in the same way (by talking to some php scripts on the
>>>>> >>>> server).
>>>>> >>>>
>>>>> >>>> so people on the web could play minigames against people in the
>>>>> game
>>>>> >>>> and
>>>>> >>>> vice versa hehe - might be cool ::shrug:: :P
>>>>> >>>>
>>>>> >>>
>>>>> >>>
>>>>> >>
>>>>> >
>>>>> >
>>>>>
>>>>> --
>>>>> Sent from Gmail for mobile | mobile.google.com
>>>>>
>>>>>
>>>>
>>>
>>
>

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