A call I heard earlier from a store. Get those demons off my scrying device! On Fri, Jul 31, 2009 at 7:46 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > wait what? > > i hope you used protection?? :P > > On Fri, Jul 31, 2009 at 4:45 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote: > >> "I just unscrewed my keyboard". >> >> >> On Fri, Jul 31, 2009 at 7:11 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: >> >>> I had an idea for a minigame type thing. >>> >>> Basically, there would be a building in a town somewhere that was a spoof >>> of an office building with people working inside doing some kind of >>> business, perhaps with different departments in it. >>> >>> Like you might have "IT", maybe theres some wizards in there and they >>> fight demons and exersize them from the scrying devices the office workers >>> use to do their business. >>> >>> You could have sales, management, whatever else. >>> >>> We might even have fun with it and make this "company" be a world wide >>> entity, like they have branches in a few towns that you can go visit (and >>> perhaps get rewards for rep... umm more info below) >>> >>> So anyhow, it would work kind of like a mini RPG within the RPG. >>> >>> You start off by applying for a department and interviewing, and >>> basically the interview is mostly gibberish. Something like there's 30 >>> possible questions, and at the interview you get asked 5 of them at random. >>> Some is trivia about the world, some are things you learn by playing the >>> game, some is just jibberish that you have to guess. >>> >>> When you do an interview and succeed, you are hired woo, being hired lets >>> you get access to the inside of the building where it's employees only. >>> >>> You can go there and steal office supplies (ie get a stapler which could >>> be a crappy combat weapon or something haha), drink water from the >>> watercooler (heals status effects), raid the fridge, stuff like that. >>> >>> We don't want it to get TOO crazy with the complexity, but basically >>> there'd be some simple goals youd be trying to acheive in each department, >>> and as you acheived some of those goals youd gain "office experience" within >>> the department you were in, and gain skill points which you could spend on a >>> talent tree available to your department. >>> >>> You'd be able to transfer departments (possibly by having to do another >>> interview) and you may need to do so to gain skills from the other >>> departments to help you "rise to the top" >>> >>> There'd be stealth mission kind of goals like you'd have to accumulate >>> the GOOD printing paper for your colleagues, or fight off demons in someones >>> scrying device (if you were IT), stuff like that. >>> >>> When you reached max level in all departments, you'd be made into the >>> CEO and it would turn out to be just a place you could go where people knew >>> you, and youd basically have the key to the joint so you could take things >>> without having to be all sneaky about it. >>> >>> Anyhow yeah, at diff levels of rep, you could go there and get diff >>> rewards from time to time, and go periodically pick up your paycheck and >>> things (a source of gold in the game - and the more you progress the more >>> pay you'd get). >>> >>> Lots of details missing that would need to be designed but what you guys >>> think? >>> >> >> >