[project1dev] Re: massive wiki update

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 5 May 2009 16:24:47 -0700

well, i dont think that would help...

it's a wiki, its meant to hold data like this.

it should be enough on it's own :P

it's even searchable
On Tue, May 5, 2009 at 4:22 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> haha, I don't need as ANOTHER place to put ideas, but rather, a physical
> representation of the logical build on how to organize. Sometimes it's
> better to see... kinda like building a flow chart (:
>
>
>
>
> On Tue, May 5, 2009 at 6:21 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> no, it wont help, the last thing we need is another place to put ideas!!!
>> :P
>>   On Tue, May 5, 2009 at 4:20 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>
>>> I wonder if I can still program a small database or build a logical
>>> construct of data organization with the software on my computer to help
>>> organize stuff. hm
>>>
>>>
>>>
>>> On Tue, May 5, 2009 at 6:19 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>>
>>>> Plus, I'm not really sure how to organize it
>>>>
>>>>
>>>> On Tue, May 5, 2009 at 4:18 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>
>>>>> I totally agree with you but the information was tossed around so
>>>>> randomly i just collected it first. The second pass will be to minimize 
>>>>> and
>>>>> make sense of the crap that's up there. My end goal is to have it for 
>>>>> quick
>>>>> reference on our ideas
>>>>>
>>>>>
>>>>> On Tue, May 5, 2009 at 4:16 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> I havent checked it out yet, but i'd say we want to keep information
>>>>>> on the wiki minimal.
>>>>>>
>>>>>> Too much crap up there and it will be too hard to figure out what is
>>>>>> what.
>>>>>>
>>>>>> Like instead of putting up whole convos just put up the conclusion.
>>>>>>
>>>>>> like...
>>>>>>
>>>>>> Handling Death
>>>>>> 1) When an npc dies, they can be recovered from any spirit node and
>>>>>> are still injured
>>>>>> 2) When all npc's and the player are dead, it loads the last save game
>>>>>> 3) When you visit spirit nodes it does an auto-save so if you die
>>>>>> you'll be taken back to the last spirit node you visited at very least.
>>>>>>
>>>>>> Have that instead of the millions of lines of conversation it took to
>>>>>> get us there :P
>>>>>>
>>>>>> less is more deffinately here, we want info to be short, concise, and
>>>>>> easy to find and understand (:
>>>>>>   On Tue, May 5, 2009 at 4:06 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> Ok, I went through all of my emails and compiled everything and
>>>>>>> posted it on the wiki. It's very disorganized and mostly copy n paste
>>>>>>> quotes. I hope Eric will go through most of what he said and clean it 
>>>>>>> up.
>>>>>>> I'm hoping that everyone will update the wiki with stuff they think is
>>>>>>> important as we go so there won't need to be a massive update again. 
>>>>>>> Anyone
>>>>>>> is welcome to move around any info as they see fit. My organizational 
>>>>>>> system
>>>>>>> is inconsistant and hard to follow. Plus this is the first wiki I've 
>>>>>>> ever
>>>>>>> tried to make. Feedback and criticizm is welcome
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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