[project1dev] Re: massive wiki update

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 5 May 2009 16:18:49 -0700

I totally agree with you but the information was tossed around so randomly i
just collected it first. The second pass will be to minimize and make sense
of the crap that's up there. My end goal is to have it for quick reference
on our ideas

On Tue, May 5, 2009 at 4:16 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> I havent checked it out yet, but i'd say we want to keep information on the
> wiki minimal.
>
> Too much crap up there and it will be too hard to figure out what is what.
>
> Like instead of putting up whole convos just put up the conclusion.
>
> like...
>
> Handling Death
> 1) When an npc dies, they can be recovered from any spirit node and are
> still injured
> 2) When all npc's and the player are dead, it loads the last save game
> 3) When you visit spirit nodes it does an auto-save so if you die you'll be
> taken back to the last spirit node you visited at very least.
>
> Have that instead of the millions of lines of conversation it took to get
> us there :P
>
> less is more deffinately here, we want info to be short, concise, and easy
> to find and understand (:
> On Tue, May 5, 2009 at 4:06 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Ok, I went through all of my emails and compiled everything and posted it
>> on the wiki. It's very disorganized and mostly copy n paste quotes. I hope
>> Eric will go through most of what he said and clean it up. I'm hoping that
>> everyone will update the wiki with stuff they think is important as we go so
>> there won't need to be a massive update again. Anyone is welcome to move
>> around any info as they see fit. My organizational system is inconsistant
>> and hard to follow. Plus this is the first wiki I've ever tried to make.
>> Feedback and criticizm is welcome
>>
>
>

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