[project1dev] Re: level editor status

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 6 May 2009 09:02:22 -0700

will 1st version of the editor be able to place enemies or only wall pieces?

On Wed, May 6, 2009 at 8:37 AM, <mattthefiend@xxxxxxxxx> wrote:

> YAY!
>
> Sent via BlackBerry from T-Mobile
>
> ------------------------------
> *From*: Alan Wolfe
> *Date*: Wed, 6 May 2009 08:31:47 -0700
> *To*: <project1dev@xxxxxxxxxxxxx>
> *Subject*: [project1dev] Re: level editor status
> yeps (:
>
> On Tue, May 5, 2009 at 11:30 PM, <mattthefiend@xxxxxxxxx> wrote:
>
>> That mean we gets a mappy editor soon? :D
>>
>> Sent via BlackBerry from T-Mobile
>>
>> ------------------------------
>> *From*: Alan Wolfe
>> *Date*: Tue, 5 May 2009 22:58:52 -0700
>> *To*: <project1dev@xxxxxxxxxxxxx>
>> *Subject*: [project1dev] level editor status
>> So i got it where you can load levels, move models around and delete
>> models
>>
>> i just have saving, placing new models, rotating and scaling, and a few
>> other random little polish things left.
>>
>> Maybe tomorrow night i'll be able to check in the first version.
>>
>> Thanks you guys about that info about moving a model around on a 2d plane,
>> that really helped a bunch and helped me realize how to do some other math i
>> was tryin to do for it
>>
>
>

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