[project1dev] Re: interesting read

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 23 Sep 2009 11:55:33 -0400

yeah you could also change the script of all the things the tanks would say,
it was cool

On Wed, Sep 23, 2009 at 11:49 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> Scorched Earth, the mother of all games.
>
> My favorite part was that you could go into the config file and change the
> values beyond the scope that the game normally allows
>
>
> On Wed, Sep 23, 2009 at 8:23 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> reminds me of one of my fav oldschool games, scorched earth... the game is
>> incredible if you play it on a 386 (: but incomprehensible on anything
>> better
>>
>>
>> On Wed, Sep 23, 2009 at 11:21 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>
>>> That's why we don't base game physics on the fps =P
>>>
>>>
>>> On Tue, Sep 22, 2009 at 5:17 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> Since we've talked a little about FPS and preformance and optimization
>>>> on here before (esp last milestone!), i thought this was a neat read (:
>>>>
>>>> http://www.mvps.org/directx/articles/fps_versus_frame_time.htm
>>>>
>>>
>>>
>>
>

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