[project1dev] Re: interesting read

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 23 Sep 2009 12:17:31 -0700

Funky bomb and death head were my favorite weapons. I also loved when the
explosion size is all the way up and the large nuke is the size of the
screen.

I am so down for adding scorched earth into our game.

On Wed, Sep 23, 2009 at 11:55 AM, eric drewes <figarus@xxxxxxxxx> wrote:

> done and done :)
>
>
> On Wed, Sep 23, 2009 at 2:51 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> hey uhh....
>>
>> if you guys wanna we could plan for having a scorched earth minigame in
>> our game :P
>> On Wed, Sep 23, 2009 at 10:33 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>>> i believe its called scorched earth 2000, i used to play it at my
>>> previous job... we should get a game together  sometime (:
>>>
>>> i love spamming funky bombs!
>>>
>>>
>>> On Wed, Sep 23, 2009 at 1:31 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> That's awesome. Is it still Scorched Earth or is it a remake?
>>>>
>>>>
>>>> On Wed, Sep 23, 2009 at 10:20 AM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>
>>>>> there's a web based version w/ multiplayer that is coded to work w/
>>>>> modern systems, fyi :)
>>>>>
>>>>>
>>>>> On Wed, Sep 23, 2009 at 12:01 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>>
>>>>>> Yeah, I remember going through every line of text and changing em
>>>>>>
>>>>>>
>>>>>> On Wed, Sep 23, 2009 at 8:55 AM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> yeah you could also change the script of all the things the tanks
>>>>>>> would say, it was cool
>>>>>>>
>>>>>>>
>>>>>>> On Wed, Sep 23, 2009 at 11:49 AM, Kent Petersen 
>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> Scorched Earth, the mother of all games.
>>>>>>>>
>>>>>>>> My favorite part was that you could go into the config file and
>>>>>>>> change the values beyond the scope that the game normally allows
>>>>>>>>
>>>>>>>>
>>>>>>>> On Wed, Sep 23, 2009 at 8:23 AM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> reminds me of one of my fav oldschool games, scorched earth... the
>>>>>>>>> game is incredible if you play it on a 386 (: but incomprehensible on
>>>>>>>>> anything better
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Sep 23, 2009 at 11:21 AM, Kent Petersen <kentkmp@xxxxxxxxx
>>>>>>>>> > wrote:
>>>>>>>>>
>>>>>>>>>> That's why we don't base game physics on the fps =P
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Tue, Sep 22, 2009 at 5:17 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx
>>>>>>>>>> > wrote:
>>>>>>>>>>
>>>>>>>>>>> Since we've talked a little about FPS and preformance and
>>>>>>>>>>> optimization on here before (esp last milestone!), i thought this 
>>>>>>>>>>> was a neat
>>>>>>>>>>> read (:
>>>>>>>>>>>
>>>>>>>>>>> http://www.mvps.org/directx/articles/fps_versus_frame_time.htm
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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