[project1dev] Re: i see what you mean chris

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 8 May 2009 15:39:48 -0700

yeah you got it, exactly :P
On Fri, May 8, 2009 at 3:33 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> Gotcha, I was thinking we could just use the straight piece and morph it to
> fit any hole. In hindsight that may not be the best idea because we'd also
> jack up the art
>
>
> On Fri, May 8, 2009 at 3:27 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> Well we have 2 S peices but they are both the same S just one for inside
>> one for outside.  we need the "other S" shrug
>>
>>
>> On Fri, May 8, 2009 at 3:15 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> Shouldn't you be able to fix that with the scaling in the editor? It  be
>>> as easy as dragging a piece to the proper size, right? Would be much easier
>>> if they snapped into place.
>>>
>>>
>>> On Thu, May 7, 2009 at 8:56 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>>
>>>> The places where theres that hole in the wall in the cave... you need
>>>> the other direction S's to fill those places in :P
>>>>
>>>> doh!
>>>>
>>>
>>>
>>
>

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