[project1dev] Re: editor status

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 6 Mar 2010 17:03:37 -0800

yeah, hopefully it'll be nicer (:

On Sat, Mar 6, 2010 at 4:46 PM, eric <figarus@xxxxxxxxx> wrote:

> Alan I am so excited :)
> Sent via BlackBerry from T-Mobile
> ------------------------------
> *From: *Alan Wolfe <alan.wolfe@xxxxxxxxx>
> *Date: *Sat, 6 Mar 2010 15:44:24 -0800
> *To: *<project1dev@xxxxxxxxxxxxx>
> *Subject: *[project1dev] editor status
> Attached a screenshot to show current status of the editor upgrades
> When you select a model in the editor, it opens up that model properties
> window where you can see and change the various values of the model.
> Changing those values actually works.
> As you move around the model in the game w/ the arrow axis controls etc it
> also updates that properties window.
> left to do til checkin:
> * get new, open and save file options working
> * fix a weird problem im having with getting the right mouse coordinates
> * test to make sure everything's still cool
> * maybe make some buttons to switch between position, rotation and scaling
> modes, and also a button for cloning and deleting the current selection.
> hopin to have it ready to checkin tomorow.
> This is just the first version of the editor which gives us just a little
> bit more features than our current editor - but a much better interface.
> In the future i'll be adding more stuff like being able to apply bump maps
> to peices of the model, be able to edit lighting in the editor, be able to
> edit and view animation states and other junk like that

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