[project1dev] Re: duke nukem forever

  • From: figarus@xxxxxxxxx
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 12 May 2009 21:05:54 +0000

Square just went after a different audience with ff7 on and left us oldschool 
kids in the dust
Sent via BlackBerry from T-Mobile

-----Original Message-----
From: Chris Riccobono <crysalim@xxxxxxxxx>

Date: Tue, 12 May 2009 14:00:00 
To: <project1dev@xxxxxxxxxxxxx>
Subject: [project1dev] Re: duke nukem forever


I loved 7 so 8 and 9 kinda let me down, and I never played any of them
after that (tho I wanted to)

I did really like 9 though, it felt oldschool.

On Tue, May 12, 2009 at 1:57 PM, eric drewes <figarus@xxxxxxxxx> wrote:
> dont lie matthew, i remember you playing it!! but yeah you were like 11 :P
>
> On Tue, May 12, 2009 at 4:54 PM, Matthew Morgan <MMorgan@xxxxxxxxxx> wrote:
>>
>> Worst FF ever=-(
>>
>>
>>
>>
>>
>> From: project1dev-bounce@xxxxxxxxxxxxx
>> [mailto:project1dev-bounce@xxxxxxxxxxxxx] On Behalf Of eric drewes
>> Sent: Tuesday, May 12, 2009 1:20 PM
>> To: project1dev@xxxxxxxxxxxxx
>> Subject: [project1dev] Re: duke nukem forever
>>
>>
>>
>> square died for me w/ the release of ff8
>>
>> On Tue, May 12, 2009 at 4:11 PM, Chris Riccobono <crysalim@xxxxxxxxx>
>> wrote:
>>
>> I would totally hope for their work to get released officially by
>> Square (like Team Fortress 2 was with Valve) but they should have just
>> given the guys job offers instead of "omg fine 150k"
>>
>> But even that release on the ds was so basic without any additions, it
>> probably didn't make a lot of money.  They should have just released
>> Radical Dreamers here instead... I don't understand them :/
>>
>> On Tue, May 12, 2009 at 1:00 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:
>> > they probably had an insider go OMG THIS IS AWESOME. Stole the work and
>> > is
>> > gonna give it to square enix... who wants to bet they'll come out with a
>> > chronotrigger game in the next 2 years?
>> >
>> >
>> >
>> > On Tue, May 12, 2009 at 2:59 PM, Chris Sherman
>> > <cshermandesign@xxxxxxxxx>
>> > wrote:
>> >>
>> >> Yeah we will say that now, once we have our 18 cars and 40+ mansions we
>> >> might change ;p lol nah but seriously its retarded. How much money do
>> >> you
>> >> think chrono trigger is making Square Enix now a days? 15 dollars a
>> >> year
>> >> would be my guess.
>> >>
>> >> Sent from my BlackBerry
>> >>
>> >>________________________________
>> >> From: eric drewes
>> >> Date: Tue, 12 May 2009 15:56:13 -0400
>> >> To: <project1dev@xxxxxxxxxxxxx>
>> >> Subject: [project1dev] Re: duke nukem forever
>> >> i dont get it, when we're a big name gaming company, we should totally
>> >> support and encourage fan stuff :)
>> >>
>> >> On Tue, May 12, 2009 at 3:44 PM, Chris Riccobono <crysalim@xxxxxxxxx>
>> >> wrote:
>> >>>
>> >>> That would almost be one of the best fan games ever Eric :P
>> >>>
>> >>> did you guys see about Square Enix sending a cease and desist letter
>> >>> to a rom hack team that was working on a Chrono Trigger fan game?
>> >>>
>> >>> http://www.chronocompendium.com
>> >>>
>> >>> This dude and his team spent 5 years on and off on it.. and right
>> >>> before release they got slammed with a legal threat :(
>> >>>
>> >>> On Tue, May 12, 2009 at 12:41 PM, eric drewes <figarus@xxxxxxxxx>
>> >>> wrote:
>> >>> > me and david were talking about it, they should just release what
>> >>> > they
>> >>> > have
>> >>> > w/ the source so fans can finish it...
>> >>> >
>> >>> > lol... like the dead hero is brought back to life by the fans who
>> >>> > never
>> >>> > gave
>> >>> > up on him :)
>> >>> >
>> >>> > On Tue, May 12, 2009 at 3:36 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>> >>> > wrote:
>> >>> >>
>> >>> >> http://games.ign.com/articles/981/981284p1.html
>> >>> >>
>> >>> >> :P
>> >>> >
>> >>>
>> >>
>> >
>> >
>>
>>
>>
>>________________________________
>>
>>
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>

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