[project1dev] Re: current build really slow

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 10 May 2009 18:52:36 -0700

I get between 50fps and 110fps on cavemap with vsynch off

On Sun, May 10, 2009 at 6:20 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> and hey if you try it without vsync i'd be interested to hear what kind of
> FPS you are getting then (:
>
>
>
> On Sun, May 10, 2009 at 6:04 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> If you are seeing it stuck at 60fps (or whatever rate your monitor
>> refreshes at) the reason why it doesnt change when you zoom out is because
>> the game is actually being throttled down by waiting for vsync.  IE games
>> will often only go as high as your monitor refresh rate.
>>
>> vsync is a good thing and without it the graphics would look bad.  But, if
>> you want to see what FPS you are really getting, open up scripts/config.lua
>> and set VsyncOn to 0 and then run the game.
>>
>> It'll be a higher number, and that number will get lower as you zoom out.
>>
>>
>>
>> On Sun, May 10, 2009 at 5:06 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote:
>>
>>> Alan, I noticed on my computer that my fps doesn't change if I'm
>>> zoomed completely out.  I don't quite understand why, since the model
>>> render count increases as you zoom out.. is the game actually
>>> rendering everything in the level at once?
>>>
>>> I only mention this in case it gives an idea for optimization, etc.
>>>
>>> On Sun, May 10, 2009 at 3:52 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>> wrote:
>>> > how bout when you turn off shadows?
>>> >
>>> > On Sun, May 10, 2009 at 3:02 PM, Kent Petersen <kentkmp@xxxxxxxxx>
>>> wrote:
>>> >>
>>> >> I get 15fps if the miners are on the screen in the current build.
>>> Without
>>> >> them I get around 40-50 fps
>>> >
>>> >
>>>
>>>
>>
>

Other related posts: