Pipe Dreams was a great game, btw. But yeah, we would need to add something else to the puzzle to give it more unique flash. On Thu, Jul 2, 2009 at 9:06 AM, eric drewes<figarus@xxxxxxxxx> wrote: > right, i haven't played bioshock but maybe we can come up with something > else so it doesnt seem derivative. i am at work but will try to ponder on > it and come up w/ something soon > > On Thu, Jul 2, 2009 at 11:53 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: >> >> Eric can clarify this but to my understanding this would be a one time >> deal for bonus character creation stuff. Not required >> >> On Thu, Jul 2, 2009 at 7:29 AM, CiD <screamingdazeez@xxxxxxxxx> wrote: >>> >>> Anyone played Bioshock. The Pipe Dreams mini-game was done to death in >>> Bioshock. It was used to hack robots, doors, and vending machines. It was >>> fun a few times, but it became wearisome after 500 hacks. >>> >>> --- On Thu, 7/2/09, eric drewes <figarus@xxxxxxxxx> wrote: >>> >>> > From: eric drewes <figarus@xxxxxxxxx> >>> > Subject: [project1dev] Re: automaton hacking minigame >>> > To: project1dev@xxxxxxxxxxxxx >>> > Date: Thursday, July 2, 2009, 7:09 AM >>> > kent's idea is along the lines i >>> > had envisioned >>> > >>> > On Wed, Jul 1, 2009 at 11:47 PM, >>> > Kent Petersen <kentkmp@xxxxxxxxx> >>> > wrote: >>> > >>> > Anyone ever play pipe dreams? I was >>> > thinking something like that. >>> > >>> > If you don't know what that is you get pieces of pipe >>> > and then you have to connect them together to make a hose >>> > path. The pieces are like L and + and | etc. After some >>> > specified amount of time water starts going down the hose. >>> > As the water is running down you can still place pieces if >>> > the water catches up to you or if the water falls out of the >>> > hose, you lose. if you direct the water to the proper end >>> > hole you win. >>> > >>> > >>> > >>> > I see it like that but the proper exit would have the >>> > effects you are going for. Like there could be 3 exit pipes >>> > one for each characteristic and they can be crudely labeled. >>> > Then you would have to redirect the water to the chosen path >>> > to get the bonus. If you fail you could get booted out and >>> > not be able to use the device. >>> > >>> > >>> > >>> > To make it more steam punk replace water with electrical >>> > current or steam. >>> > >>> > On Wed, Jul 1, 2009 at 8:27 PM, >>> > Chris Riccobono <crysalim@xxxxxxxxx> >>> > wrote: >>> > >>> > >>> > Do we have to explicitly stick to >>> > things that only use steam to function? >>> > >>> > >>> > >>> > So maybe you could have the circuit board thing, and then >>> > you are >>> > >>> > blowing a gun of steam on it to "melt" >>> > connections into place, and you >>> > >>> > have to melt the right circuits to get the current to flow. >>> > It would >>> > >>> > be like soldering a printed circuit board, but with >>> > fantasy >>> > >>> > technology. >>> > >>> > >>> > >>> > On Wed, Jul 1, 2009 at 7:41 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> >>> > wrote: >>> > >>> > > (makin a new thread) >>> > >>> > > >>> > >>> > > I can't think of how youd set it up so that it >>> > made sense how to solve it... >>> > >>> > > :P >>> > >>> > > >>> > >>> > > like maybe something like you have a "circuit >>> > board" area where you could >>> > >>> > > manipulate the connections and then on the right you >>> > have questions you can >>> > >>> > > ask the automaton. >>> > >>> > > >>> > >>> > > When you ask it a question, you can see the steam move >>> > through the hoses and >>> > >>> > > into the different components and it spits out an >>> > answer at the end. >>> > >>> > > >>> > >>> > > So like for instance maybe you ask it "are you a >>> > robot" and it will say yes >>> > >>> > > >>> > >>> > > but, if you switch something, it might say no, showing >>> > that you inverted >>> > >>> > > it's logic. >>> > >>> > > >>> > >>> > > But i dunno, that isn't really a full enough >>> > thing, seems like the ideas >>> > >>> > > lacking a bit :P >>> > >>> > > >>> > >>> > > anyone got any ideas for how we could make a lil game >>> > for hacking the >>> > >>> > > automaton? >>> > >>> > > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> >>> >>> >>> >> > >