[project1dev] Re: automaton hacking minigame

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 2 Jul 2009 10:08:13 -0700

Pipe Dreams was a great game, btw.  But yeah, we would need to add
something else to the puzzle to give it more unique flash.

On Thu, Jul 2, 2009 at 9:06 AM, eric drewes<figarus@xxxxxxxxx> wrote:
> right, i haven't played bioshock but maybe we can come up with something
> else so it doesnt seem derivative.  i am at work but will try to ponder on
> it and come up w/ something soon
>
> On Thu, Jul 2, 2009 at 11:53 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>> Eric can clarify this but to my understanding this would be a one time
>> deal for bonus character creation stuff. Not required
>>
>> On Thu, Jul 2, 2009 at 7:29 AM, CiD <screamingdazeez@xxxxxxxxx> wrote:
>>>
>>> Anyone played Bioshock.  The Pipe Dreams mini-game was done to death in
>>> Bioshock.  It was used to hack robots, doors, and vending machines.  It was
>>> fun a few times, but it became wearisome after 500 hacks.
>>>
>>> --- On Thu, 7/2/09, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>> > From: eric drewes <figarus@xxxxxxxxx>
>>> > Subject: [project1dev] Re: automaton hacking minigame
>>> > To: project1dev@xxxxxxxxxxxxx
>>> > Date: Thursday, July 2, 2009, 7:09 AM
>>> > kent's idea is along the lines i
>>> > had envisioned
>>> >
>>> > On Wed, Jul 1, 2009 at 11:47 PM,
>>> > Kent Petersen <kentkmp@xxxxxxxxx>
>>> > wrote:
>>> >
>>> > Anyone ever play pipe dreams? I was
>>> > thinking something like that.
>>> >
>>> > If you don't know what that is you get pieces of pipe
>>> > and then you have to connect them together to make a hose
>>> > path. The pieces are like L and + and | etc. After some
>>> > specified amount of time water starts going down the hose.
>>> > As the water is running down you can still place pieces if
>>> > the water catches up to you or if the water falls out of the
>>> > hose, you lose. if you direct the water to the proper end
>>> > hole you win.
>>> >
>>> >
>>> >
>>> > I see it like that but the proper exit would have the
>>> > effects you are going for. Like there could be 3 exit pipes
>>> > one for each characteristic and they can be crudely labeled.
>>> > Then you would have to redirect the water to the chosen path
>>> > to get the bonus. If you fail you could get booted out and
>>> > not be able to use the device.
>>> >
>>> >
>>> >
>>> > To make it more steam punk replace water with electrical
>>> > current or steam.
>>> >
>>> > On Wed, Jul 1, 2009 at 8:27 PM,
>>> > Chris Riccobono <crysalim@xxxxxxxxx>
>>> > wrote:
>>> >
>>> >
>>> > Do we have to explicitly stick to
>>> > things that only use steam to function?
>>> >
>>> >
>>> >
>>> > So maybe you could have the circuit board thing, and then
>>> > you are
>>> >
>>> > blowing a gun of steam on it to "melt"
>>> > connections into place, and you
>>> >
>>> > have to melt the right circuits to get the current to flow.
>>> >  It would
>>> >
>>> > be like soldering a printed circuit board, but with
>>> > fantasy
>>> >
>>> > technology.
>>> >
>>> >
>>> >
>>> > On Wed, Jul 1, 2009 at 7:41 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx>
>>> > wrote:
>>> >
>>> > > (makin a new thread)
>>> >
>>> > >
>>> >
>>> > > I can't think of how youd set it up so that it
>>> > made sense how to solve it...
>>> >
>>> > > :P
>>> >
>>> > >
>>> >
>>> > > like maybe something like you have a "circuit
>>> > board" area where you could
>>> >
>>> > > manipulate the connections and then on the right you
>>> > have questions you can
>>> >
>>> > > ask the automaton.
>>> >
>>> > >
>>> >
>>> > > When you ask it a question, you can see the steam move
>>> > through the hoses and
>>> >
>>> > > into the different components and it spits out an
>>> > answer at the end.
>>> >
>>> > >
>>> >
>>> > > So like for instance maybe you ask it "are you a
>>> > robot" and it will say yes
>>> >
>>> > >
>>> >
>>> > > but, if you switch something, it might say no, showing
>>> > that you inverted
>>> >
>>> > > it's logic.
>>> >
>>> > >
>>> >
>>> > > But i dunno, that isn't really a full enough
>>> > thing, seems like the ideas
>>> >
>>> > > lacking a bit :P
>>> >
>>> > >
>>> >
>>> > > anyone got any ideas for how we could make a lil game
>>> > for hacking the
>>> >
>>> > > automaton?
>>> >
>>> > >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>>
>>>
>>>
>>>
>>
>
>

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