Eric can clarify this but to my understanding this would be a one time deal for bonus character creation stuff. Not required On Thu, Jul 2, 2009 at 7:29 AM, CiD <screamingdazeez@xxxxxxxxx> wrote: > > Anyone played Bioshock. The Pipe Dreams mini-game was done to death in > Bioshock. It was used to hack robots, doors, and vending machines. It was > fun a few times, but it became wearisome after 500 hacks. > > --- On Thu, 7/2/09, eric drewes <figarus@xxxxxxxxx> wrote: > > > From: eric drewes <figarus@xxxxxxxxx> > > Subject: [project1dev] Re: automaton hacking minigame > > To: project1dev@xxxxxxxxxxxxx > > Date: Thursday, July 2, 2009, 7:09 AM > > kent's idea is along the lines i > > had envisioned > > > > On Wed, Jul 1, 2009 at 11:47 PM, > > Kent Petersen <kentkmp@xxxxxxxxx> > > wrote: > > > > Anyone ever play pipe dreams? I was > > thinking something like that. > > > > If you don't know what that is you get pieces of pipe > > and then you have to connect them together to make a hose > > path. The pieces are like L and + and | etc. After some > > specified amount of time water starts going down the hose. > > As the water is running down you can still place pieces if > > the water catches up to you or if the water falls out of the > > hose, you lose. if you direct the water to the proper end > > hole you win. > > > > > > > > I see it like that but the proper exit would have the > > effects you are going for. Like there could be 3 exit pipes > > one for each characteristic and they can be crudely labeled. > > Then you would have to redirect the water to the chosen path > > to get the bonus. If you fail you could get booted out and > > not be able to use the device. > > > > > > > > To make it more steam punk replace water with electrical > > current or steam. > > > > On Wed, Jul 1, 2009 at 8:27 PM, > > Chris Riccobono <crysalim@xxxxxxxxx> > > wrote: > > > > > > Do we have to explicitly stick to > > things that only use steam to function? > > > > > > > > So maybe you could have the circuit board thing, and then > > you are > > > > blowing a gun of steam on it to "melt" > > connections into place, and you > > > > have to melt the right circuits to get the current to flow. > > It would > > > > be like soldering a printed circuit board, but with > > fantasy > > > > technology. > > > > > > > > On Wed, Jul 1, 2009 at 7:41 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> > > wrote: > > > > > (makin a new thread) > > > > > > > > > > I can't think of how youd set it up so that it > > made sense how to solve it... > > > > > :P > > > > > > > > > > like maybe something like you have a "circuit > > board" area where you could > > > > > manipulate the connections and then on the right you > > have questions you can > > > > > ask the automaton. > > > > > > > > > > When you ask it a question, you can see the steam move > > through the hoses and > > > > > into the different components and it spits out an > > answer at the end. > > > > > > > > > > So like for instance maybe you ask it "are you a > > robot" and it will say yes > > > > > > > > > > but, if you switch something, it might say no, showing > > that you inverted > > > > > it's logic. > > > > > > > > > > But i dunno, that isn't really a full enough > > thing, seems like the ideas > > > > > lacking a bit :P > > > > > > > > > > anyone got any ideas for how we could make a lil game > > for hacking the > > > > > automaton? > > > > > > > > > > > > > > > > > > > > > > > > > >