[project1dev] Re: automaton hacking minigame

  • From: CiD <screamingdazeez@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 2 Jul 2009 07:29:43 -0700 (PDT)

Anyone played Bioshock.  The Pipe Dreams mini-game was done to death in 
Bioshock.  It was used to hack robots, doors, and vending machines.  It was fun 
a few times, but it became wearisome after 500 hacks.  

--- On Thu, 7/2/09, eric drewes <figarus@xxxxxxxxx> wrote:

> From: eric drewes <figarus@xxxxxxxxx>
> Subject: [project1dev] Re: automaton hacking minigame
> To: project1dev@xxxxxxxxxxxxx
> Date: Thursday, July 2, 2009, 7:09 AM
> kent's idea is along the lines i
> had envisioned
> 
> On Wed, Jul 1, 2009 at 11:47 PM,
> Kent Petersen <kentkmp@xxxxxxxxx>
> wrote:
> 
> Anyone ever play pipe dreams? I was
> thinking something like that.
> 
> If you don't know what that is you get pieces of pipe
> and then you have to connect them together to make a hose
> path. The pieces are like L and + and | etc. After some
> specified amount of time water starts going down the hose.
> As the water is running down you can still place pieces if
> the water catches up to you or if the water falls out of the
> hose, you lose. if you direct the water to the proper end
> hole you win.
> 
> 
> 
> I see it like that but the proper exit would have the
> effects you are going for. Like there could be 3 exit pipes
> one for each characteristic and they can be crudely labeled.
> Then you would have to redirect the water to the chosen path
> to get the bonus. If you fail you could get booted out and
> not be able to use the device.
> 
> 
> 
> To make it more steam punk replace water with electrical
> current or steam.
> 
> On Wed, Jul 1, 2009 at 8:27 PM,
> Chris Riccobono <crysalim@xxxxxxxxx>
> wrote:
> 
> 
> Do we have to explicitly stick to
> things that only use steam to function?
> 
> 
> 
> So maybe you could have the circuit board thing, and then
> you are
> 
> blowing a gun of steam on it to "melt"
> connections into place, and you
> 
> have to melt the right circuits to get the current to flow.
>  It would
> 
> be like soldering a printed circuit board, but with
> fantasy
> 
> technology.
> 
> 
> 
> On Wed, Jul 1, 2009 at 7:41 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx>
> wrote:
> 
> > (makin a new thread)
> 
> >
> 
> > I can't think of how youd set it up so that it
> made sense how to solve it...
> 
> > :P
> 
> >
> 
> > like maybe something like you have a "circuit
> board" area where you could
> 
> > manipulate the connections and then on the right you
> have questions you can
> 
> > ask the automaton.
> 
> >
> 
> > When you ask it a question, you can see the steam move
> through the hoses and
> 
> > into the different components and it spits out an
> answer at the end.
> 
> >
> 
> > So like for instance maybe you ask it "are you a
> robot" and it will say yes
> 
> >
> 
> > but, if you switch something, it might say no, showing
> that you inverted
> 
> > it's logic.
> 
> >
> 
> > But i dunno, that isn't really a full enough
> thing, seems like the ideas
> 
> > lacking a bit :P
> 
> >
> 
> > anyone got any ideas for how we could make a lil game
> for hacking the
> 
> > automaton?
> 
> >
> 
> 
> 
> 
> 
> 
> 
> 




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