It's a step up from apple juice and water, that's for sure. I'm pretty sure it was from Panda Express in Newark...which is odd, because I've never had problems with Panda before. I think it was probably that location. Ah well. On Fri, Jan 1, 2010 at 2:11 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > lol wow, is that a step up from jello? > > man that sounds pretty gnarly do you know what gave it to you? damn, scary > times :P > On Fri, Jan 1, 2010 at 2:10 PM, Elizabeth Patrician <potatoart@xxxxxxxxx > > wrote: > >> Righto. I've been able to keep toast down for a day and a half now, so >> I'm good to go. >:} >> >> >> >> On Fri, Jan 1, 2010 at 1:58 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: >> >>> I was just curious, I dont know what needs doing art wise right now so >>> dunno (: >>> >>> I was thinking though it might be neat to concept up some places before >>> we build them (like the beast chamber maybe, unless eric has a specific >>> thing in mind for that already). >>> >>> It's weird though when making maps cause it's like the artistic side of a >>> map and the functional side of a map rely on eachother so it's like the >>> chicken and the egg thing :P >>> >>> eric ought to be able to give you a task though, he has the master plan >>> art wise >>> >>> On Fri, Jan 1, 2010 at 1:52 PM, Elizabeth Patrician <potatoart@xxxxxxxxx >>> > wrote: >>> >>>> My strong point is characters, but I'm more than willing to take a crack >>>> at environmental concept art too! Got anything in mind? >>>> Liz >>>> >>>> On Fri, Jan 1, 2010 at 1:49 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>> >>>>> Rad Liz (: >>>>> Eric probly has something for you but hey i was wondering, do you like >>>>> to do environmental concept art too? Or do you prefer characters? >>>>> >>>> >>> >> >