[project1dev] Re: Weekly update 6

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 1 Jan 2010 14:11:40 -0800

lol wow, is that a step up from jello?

man that sounds pretty gnarly do you know what gave it to you? damn, scary
times :P
On Fri, Jan 1, 2010 at 2:10 PM, Elizabeth Patrician <potatoart@xxxxxxxxx>wrote:

> Righto.  I've been able to keep toast down for a day and a half now, so I'm
> good to go. >:}
>
>
>
> On Fri, Jan 1, 2010 at 1:58 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> I was just curious, I dont know what needs doing art wise right now so
>> dunno (:
>>
>> I was thinking though it might be neat to concept up some places before we
>> build them (like the beast chamber maybe, unless eric has a specific thing
>> in mind for that already).
>>
>> It's weird though when making maps cause it's like the artistic side of a
>> map and the functional side of a map rely on eachother so it's like the
>> chicken and the egg thing :P
>>
>> eric ought to be able to give you a task though, he has the master plan
>> art wise
>>
>> On Fri, Jan 1, 2010 at 1:52 PM, Elizabeth Patrician 
>> <potatoart@xxxxxxxxx>wrote:
>>
>>> My strong point is characters, but I'm more than willing to take a crack
>>> at environmental concept art too!  Got anything in mind?
>>> Liz
>>>
>>>   On Fri, Jan 1, 2010 at 1:49 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> Rad Liz (:
>>>> Eric probly has something for you but hey i was wondering, do you like
>>>> to do environmental concept art too?  Or do you prefer characters?
>>>>
>>>
>>
>

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